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Wednesday, 18 August 2010

Breath of Fire: Dragon Forms

In each Breath of Fire game, Ryu is able to transform into a dragon, or a variety of Dragons. His forms from the first game are obtained as follows;

Temple South of Tuntar

You will be able to reach this temple after the Stone Robot sacrifices himself. Ryu will be forced to go into the Dragon Temple and fight alone. It shouldn't be too tough. After the battle, Ryu will gain the forms of Snow, Thunder and Flame Dragon.

Temple South of Hidden Fort

You'll be able to reach this temple any time after making your way through the hidden fort. However, you won't be able to actually enter until you've found the Rod5, in Tunlan, and fished up the Dragon Sword from the well to the West of Agua.

From the northern side of the Hidden Fort, go west and follow the mountains around.  Once inside, you'll find a healing spring and a marble2, before battling Bain.  The Flame Dragon will do 115hp of damage a turn, the Snow Dragon will do 100 points, and the Thunder Dragon will do 130hp.  Use the Thunder Dragon.

Bain has a lot of hit points, but not many attacks.  After this battle, Ryu will gain the Fire Dragon, Bolt Dragon, and Gold Dragon forms.

Temple North of Gust

To reach this temple, you need to be able to fly.  From Gust, fly a little north until you come to the strange looking castle thing on an island in a lake.  You need the Dragon Armour (which you can fish up in the duckpond in Spring, once the water thaws) in order to enter.

Avian is a little tricky to defeat.  The Fire Dragon seems to hurt him most, with 300 or damage a turn.  Afterwards, you'll gain Rudra.

Cleansing Waters

The final temple is in the cave south of Romero, where you found the Cleansing Waters.  Head right down to the bottom, and, once you have the gills, you'll be able to walk right into the water.

If you have Rudra and the Dragon Helmet (which can be found by fishing in the well to the south of Arad), Agni will be unlocked.  Agni is necessary to achieve the good ending of the game.  There is no battle here.

Breath of Fire: Rod5

Ryu can gain special equipment and items by using the Rod5 to fish in certain places.  These are in the order that I was able to get them.

Well to the Northwest of Tuntar

Head west from Tuntar, then follow the coast around to the north, and you should find it.  Fishing in this well (using the Rod5 and worms as bait) will give you the slab.  The slab has, written on it in ancient writing, the words "Where mystic water lies, the ultimate power sleeps".

Well to the Southwest of Arad

From Arad, head west then south.  Here, you'll find the Dragon Helmet.

Well to the West of Agua

From Romero, head west until you hit the coast.  From there, go south down the coastal side of the mountains and then west to the well.  You'll get the Dragon Sword here.

Duckpond in Spring

After using the Skykey on the machine in Spyre, the waters will thaw in Spring.  Wade through, and fish off the dock to the northwest into the duckpond.  You'll get the Dragon Armour.

Well to the East of Gust

This well is surrounded by mountains, and you need to be able to fly to reach it.   You'll get the Dragon Shield here.

Tuesday, 10 August 2010

Breath of Fire Overview

Breath of Fire is the first game of the Breath of Fire series, and was developed by Capcom way back in 1993.  It was translated and released by Squaresoft (who, for some silly reason decided to call Deis 'Bleu').

Breath of Fire wasn't actually the first Breath of Fire game I played - that was Breath of Fire IV. I picked Breath of Fire up in 2006 or so, for the sake of completion. It's a very good early RPG.  Well, my review is a few posts down, just read that.

My goals for this playthrough are as follows; to complete every subquest, gain every item, and end with everyone carrying their best weapons, armour and etc.  I probably won't take the time to level everyone up to 100.  Maybe 50.  We'll see. I've completed this game before, with everyone's ultimate weapons and spells learned.

Monday, 9 August 2010

Kali's Completion Project Update

In the past year or so, I've sometimes gone months at a time without gaming. Sometimes, I'd pick one up and play it for a bit, but I didn't really push myself. Whenever I got to the boring bits, I'd just switch to another one.

Now, I find myself really looking forward to playing my games. I'm making plans, like selecting my Final Fantasy I team with dice, for the challenge, or completeing the Shadow Hearts series by going Koudelka -> Shadow Hearts (Bad Ending) -> Shadow Hearts 2 (Death Ending) -> Shadow Hearts (Good Ending) -> Shadow Hearts 3. I'm looking forward to it so much that I'm almost tempted to just give up on the whole thing, and skip ahead.

That would be defeating the point, of course.  It's fun because I'm slogging through, and completing them all properly, and taking the time to appreciate each one.  It's the sense of satisfaction, more than anything.

So I'll be getting on with Breath of Fire, then.

Nostalgia

Don't judge me, but I really like Tigger's Honey Hunt.  It's a cute little game, aimed at children under six.  I used to play it when I was about thirteen.  It's very short, very simple, but also somewhat adorable.  I'm tempted to get a new copy, it's going for 88p on Amazon.

Lookit the cute little fuzzy-wuzzy

I also kind-of want Croc: Legend of the Gobbos.  It's going for under £3.  We'll see.

Saturday, 7 August 2010

Breath of Fire I & IV

Some people believe that Breath of Fire IV is a prequel to the first Breath of Fire game.

Near the beginning of IV, Nina gives Ryu the King's Sword. Soon afterwards, it ends up breaking, and is known as 'Broken Sword' for the rest of the game.

Well, playing the first Breath of Fire, I just found a Broken Sword in Winlan Castle's treasury, with no in-game reference as to what it's doing there.

Interesting.

Thursday, 5 August 2010

Peripherals and Accessories

For my completion project, I'm going to need certain items(in some cases, for instance, the games themselves). So I've decided to make an organised list.

Breath of Fire III - this game was stolen a while back, but I just bought a new copy off eBay. I could also get the official guide, since I collect them, but that's not a necessity. Those are £40 on amazon and £17 on eBay, not including P&P.

Final Fantasy Tactics - I'm going to need an NTSC Playstation or PS2 for this.

Final Fantasy XIII - I'd like to have the official guide, in order to complete the set, but, again, not a necessity.

Harvest Moon: A Wonderful Life * - I'm going to need a replacement for this one. Copies for the Gamecube, in good condition, are going for around £8. It'd also be nice to have the GBA edition as well, to link them. Friends of Mineral Town is going for £15.

Kingdom Hearts - again, I'd like the guide, but not a necessity. It would really help though, since this game makes me seriously motion-sick.

Kingdom Hearts II - see above.

Prince of Persia * - this needs replacing.

The Sims: Busting Out * - this needs replacing. It's going for a penny.

Breath of Fire: Bleak

Bleak has an item shop, a weapon shop, a storage facility, and an Inn which offers free lodging. Do not take them up on this offer unless you have the pouch in your inventory - the owner of the Inn will attempt to steal your money in the middle of the night. Should you have the pouch, the party receives 5000g in return for their silence.

Another offer you should not take up is that of the fortune teller just north of the Dragon Temple. She's a con artist, who will take your cash, then leave you alone in a building with a parrot telling you to keep your eyes closed while she makes her escape. However, in the house behind her, you can find a Life2 hidden beneath a barrel, in the south-western room.

In the north-western house behind the shops, you'll find two chests containing Herbs on the second floor. Downstairs is a magician, who will offer to show you a trick for 100g. This is also a scam, but if you answer "yes", twice, then "no" twice, and finally "yes", you'll see a cameo of Chun Li from Street Fighter. You'll find another two chests containing herbs in the house next door.

In the northernmost house, you will be able to trade a G.Bar for an Icicle needed to travel through the desert. You will also find two chests upstairs containing a Life and a W.Ant.

Wednesday, 4 August 2010

Replacements and Peripherals

In a few weeks, I'll be playing Breath of Fire III. This may be problematic, since my copy was stolen two years ago.

I had a look on amazon, and there are only used copies available - not surprising, since the game was released way back in 1998. One copy, for around £22 (not including p&p) which doesn't sound in terribly good condition, since the disc has a few scratches. Then, one for £29 which sounds much better. Still a little steep, though (I'm cheap).

Luckily, when I was idly checking eBay earlier, I found a copy going for £8.99, with £1.99 p&p. Good condition, too. Bargain.

I'm currently the highest bidder. A few other people tried, and forced my bid up to £10.06. I'm willing to go up to around £28, I guess, since that's what I'd pay elsewhere. I'd prefer to get it for £10.06, of course.

I'm still the highest bidder, but someone may be back to snipe me - the auction ends in an hour and a half. My max bid is set to £25, so I guess we'll see.

Another game I'm going to have trouble playing is Final Fantasy Tactics, for the playstation. My copy is region 1, and so won't play on my PS2 or my old playstation.

It is legal to chip consoles to play games from other regions, but not, obviously, to play pirate copies. However, no one will do it any more, so it's going to work out cheaper for me to buy a region 1 PS2. I may still have problems with my TV set playing it in colour, but I can live with that.

Incidentally, the PS3 is region-free, but not for PS2 or playstation games.

I've never really looked at region 1 only games before, but I guess those are an option now. Xenosaga looks interesting.

I need to find some kind of price comparison site for games.

Update; I had a look on eBay.com (as opposed to eBay.co.uk), and found a NTSC PS2 going for ten bucks, plus $11.45 shipping to the UK. That's just under £14. That's a pretty good deal, even if I won't need it for about half a year. I already have a converter plug from when I travelled in Oregon (it came as a set with a UK to US).

I did try looking on eBay.co.uk first, but it didn't seem to understand "only show me options from the US".

When bidding on items, people tend to get "fear of loss" - that is, once they've bid, they start thinking of the item as theirs, and picturing what they'll do with it, and what it will be like. Then, when someone else bids, they fight harder than they'd intended to win it back. So it's very easy to spend more than you intended in an auction.

That's a long-winded way of saying that I won't be increasing my bid over $15.

Update the 2nd; I won the auction, although someone tried to snipe me at the last minute, forcing my bid up to £19.50.  It's amazing how few people take advantage of max bids.

I've also been outbidded on the PS2 console, but I can let that go.

Monday, 2 August 2010

Breath of Fire: Goddess Keys

Warning: The following may contain spoilers (depending on how you define spoilers).

In the first Breath of Fire game, there are six Goddess Keys, which were used to trap the Goddess Myria/Tyr. At the start of the game, the Dark Dragons are in possession of the six keys, and are attempting to release the Goddess. Throughout the game, Ryu and his team members try to get them back. The bolded headings are the menu names.

E.Key

The Earth Key is liberated from Nanai, where it is being used to power the quake machine. More specifically, it seems that the Quake Control simply amplifies the natural effect of the Earth Key, rather than being powered by it.

The E.Key can be used in battle to create an earthquake attack, which does a standard 30 damage to every enemy on the field. The E.Key can be used as many times as one wishes.

KngKey

The King Key is received in Agua, after defeating the Guardian of the Key. It is used to operate the Stone Robot.

L.Key


The Light Key is first heard of in Auria, where it is rumoured to be locked in the safe. In Bleak, the party learn that the key has been taken from there. However, after claiming the Dark Key, they are able to find the Light Key, safe and sound, at the top of the tower which can be reached through Ross' safe.  The key can be used to change the world instantly from night to day.

D.Key

In Bleak, the party learn that the Dark Key is related to the Goddess.  After Karn joins the party, they are able to travel to the top of the Light and Dark Tower, and claim the key by defeating Cloud.  The key can be used to instantly change the world from day to night.

TmKey

In Tunlan, the party learn that the Time Key is Tunlan's treasure, and that the Dark Dragon's are trying to steal it.  They also learn that it can control time.

The Princess of Tunlan is enamoured with Zog, and has decided to give him the Time Key, believing that he will use it to give her eternal youth. After several events involving explosions and hair-pulling, the Time Key is stolen by Jade's minion, Cerl.

Cerl uses the Time Key to trap Carmen in time.  Eventually, she sees the error of her ways, and gives the Time Key to the party.  However, when she tries to use it, Princess Nina is sent back in time, and can be found in Tunlan with amnesia.

SkyKey

The Sky Key is located at the top of Spyre, near Spring.  It's used to stop the eternal winter in Spring.

Princess Nina Wyndia


Warning: The following may contain spoilers (depending on how you define spoilers).

Over the games of the Breath of Fire series, one can track the evolution of the Wyndian people. My personal theory is that Breath of Fire IV is first, then Breath of Fire, then Dragon Quarter, then II, then III.  At the start of Breath of Fire II, the Dragon tribes live underground, so it makes sense for Dragon Quarter - which involves dragons leaving the underground - to serve as a prequel.  This means that DQ Nina is not actually related to the other Ninas.

In the first Breath of Fire they were able to fly, and transform into birds. By the time of the second game, they have mostly lost this ability. Although they still have wings, they do not fly so easily, and for a Wyndian to turn into a bird requires a great sacrifice - namely that they cannot change back.

In Breath of Fire III, the Wyndian tribe no longer had wings, although the young Princess Nina wore a winged ornament on her back - perhaps a throwback to the time when her people did have wings. The young Princess Nina is shown to save herself from falling, by slowing her plunge to a safe level. When she grows up, she has wings, although she does not fly with them.

Nina of Breath of Fire IV also has wings, and can fly with them, although not quite to the same level as the original Nina. The Wyndian city is built of high towers and windmills, and it appears that not all of the people have wings as they once did. Again, Nina is an evolutionary throwback.

Breath of Fire: Dragon Quarter, contains no reference to the Wyndians. Although Nina does have wings, these are a cruel parody. They are a genetic enhancement, created so that she can filter pollution from the air, and into her own lungs.

Chronology of the Breath of Fire series

An essay I wrote a while back. It does appear on another site, but, since it's entirely my work, I don't see why it shouldn't be here, too. This is also why I'm keeping notes on the storylines of the games as I play them - so it's a little easier to spot links in future.


Warning: The following contains spoilers for the entire Breath of Fire series.

Breath of Fire

The first game appears to be set several hundred, or thousand years before some of the following games. Breath of Fire II is a direct sequel. The game introduces many basic elements of the Breath of Fire series - the silent hero Ryu, the Wyndian Princess Nina, the Sorceress/Naga Deis (who, due to a translation issue in this game, is sometimes known as 'Bleu'). The final boss is known as 'Tyr', another translation issue. Later, she will be known as the 'goddess' Myria.

This game also introduces the Fishing Mini-Game, and the Manillo species. In later games, the Manillo will be traders. In this first game, Gobi and the rest of his species already show strong mercenary tendencies.

Within the game, saving is done at Dragon Statues, in temples which are liberally scattered throughout the world. These become fewer as time moves on.

Breath of Fire II

The game is a direct sequel to the first Breath of Fire, and describes the Dragon Tribe living underground - something that is later echoed in Breath of Fire: Dragon Quarter. It seems to be set only a few hundred years after the first game. It is implied that Princess Nina and Ryu of the original game married, and are the ancestors of the current Princess Nina and her sister, Mina. This is evidenced by Mina's resemblance to Ryu, and Nina's black wings. When the current Nina is forced to face the 'Guardian', one of her own ancestors, this ancestor is exactly like the first Nina. She confesses to having married an 'outsider' - a member of another tribe.

The game also marks the return of Myria, the 'Goddess' who attempted to conquer the world in the original game. However, the party actually faces her child, not Myria herself.

Deis returns, as a secret character. She will not join the party automatically, as in the previous game, but will appear if she is sought out. She lives in the Temple of Wisdom, in the middle of the desert - where she can also be found in Breath of Fire III. Unlike Ryu and Nina, she is her original self, rather than a descendant or reincarnation.

This game also marks the introduction of the Warren Tribe, through Katt. Later party members - Rei, Cray and Lin - are also related to this tribe.

Within the game, saving is still done at Dragon statues. However, Dragon temples seem to be far further apart than they once were.

Breath of Fire III

A mural in the town of Dragnier shows the characters from the first game fighting against Myria, and the game generally seems to continue several hundred years after the previous two installations. There is one Dragon Statue left, near a hut in the mountains, and the Dragon God, Ladon, can be found in Dragnier.

Within the world of Breath of Fire III, the Dragon Tribe are believed to be extinct. In fact, many of them are dead, following the Dragon Wars which took place hundreds of years before the game begins, where Myria instructed the beings named 'guardians' to kill all the dragons in the world, deeming them too dangerous to exist. The Guardians also bear a very strong resemblance to the monsters Myria attempts to unleash upon the world of Breath of Fire II.

Many species and towns are recognisable from previous games, such as the Wyndians, the Warrens and the Manillos - and, of course, the Dark and Light Dragon Tribes. Many locations are also similar, such as the Desert of Death.

Myria returns once more, again calling herself 'Goddess'. Within the world of Breath of Fire III, there is little technology. The world is split into two, and your characters spend most of their time on one half - it is believed to be impossible to cross the sea. However, advanced technological artefacts regularly wash up on the shore of the Junkyard. These come from Myria Station, where the party face the final battle.

Ryu and Nina appear once more, along with several new characters. Notably Peco, an offshoot of the Yggdrasil tree which appears in previous games, who may be related to Spar of Breath of Fire II.

Deis appears once more, although not as a playable character. Instead, she is a master. Again, she appears to be the same character, as opposed to a descendant or reincarnation.

At the end of the game, Myria Station falls apart, with Myria inside it. As the floor she is standing on crumbles, and she falls, Deis appears. She refers to Myria as 'sister' - the first time this relationship is referenced.

The two appear to die together.

Deis and Myria's relationship as siblings explains a lot about the previous games. Deis has stood against Myria for thousands of years, since even before the series began. While Myria has tried to kill Deis countless times - notably, at the end of Breath of Fire II - Deis has always left Myria imprisoned. It is unknown whether she couldn't kill her sister, or whether she simply wouldn't.

Myria and Deis are both shape-shifters, with abnormally long life-spans. While Myria often surrounds herself with people, Deis tends to be grouchier, and prefers to be left alone, sometimes for hundreds of years - although she does like her admirers almost as much as Myria does.

Deis is known to have no progeny, but Myria's children in Breath of Fire II look remarkably like the Guardians of Breath of Fire III. It is unknown why this mutation occured.

Deis and Myria appear to be the only two of their kind. Their origins, and therefore parents, are unknown. It's possible that they are somehow related to the Dragon Tribe - Deis physically resembles Ryu, Sara and Yua, Sara being his sister from the first game, and Yua/Patty being Ryu's sister in the second.

Breath of Fire IV

A thousand years before the beginning of the game, a great emperor created an empire. However, he was not whole; his soul had been split into two. It was foretold that he would return in a thousand years, when the other half of his soul appeared. Now is that time.

Ryu is completely ignorant of this, despite being the aforementioned other half. Later in the game, he discovers that he was summoned to this world from another - perhaps indicating that he is one of the previous incarnations of Ryu, brought back to life. Or that this is another world, apart from the previous Breath of Fire games, and his soul has been called from the other world. Or, perhaps, this world is just another version of the known world, one which has branched off slightly in its evolution.

One can find evidence for these theories by looking to the other characters. Princess Nina, for instance. She seems to mirror the other Wyndian Princesses who share her name, perhaps supporting the alternate universe idea.

Deis also appears in this game, although this is not immediately apparent. Early on, the group are joined by a small creature which seems to be covered from head to toe in armour. It talks of itself in the third person, referring to itself as 'Ershin'.

Later, it is revealed that Ershin actually is a suit of armour, with no body inside it. Instead, it houses Deis. Ershin means 'master', and when the party assumes that the armour is talking about itself in the third person, it is actually talking about Deis.

Like Ryu and Fou-Lu, Deis was summoned from another world. Due to her assumed death in the previous game, this could indicate that the world of Breath of Fire IV is, in fact the same world as the previous games - with the world Ryu and Deis were summoned from being that of the dead.

In Deis' case, the problem with the summoning resulting in her lacking a body. When she is seen in her dreams, she appears identical to previous incarnations. She also seems to remember Ryu. If one achieves the bad ending, where Ryu and Fou-lu join with the latter in control, she is the only party member who does not attack him. Instead, she defends until the party are defeated.

Breath of Fire: Dragon Quarter

The fifth game of the series departs drastically from earlier games. However, there are still some resemblances.

Within this game, the entire population have retreated underground. There is a strict hierarchy in effect, with those with low D-Ratios living further underground, farther away from the mythological sky and the cleaner air.

The very existence of D-Ratios is interesting, when once considers the chronology of the series. D-Ratio refers to how much of a dragon one is - literally, their chance of linking with any of the few dragons who still exist. The highest possibility is 1/4 - a Dragon Quarter. Ryu begins as 1/8192, although this can drop through subsequent playthroughs.

It is interesting to note that, in Breath of Fire II, the Dragon Tribe retreated underground. It is also interesting to consider the existence of the two dragons, and of Origin. And the fact that Lin appears to be a member of the Warren tribe.

Finally, it is never revealed what is on the surface of the planet the characters inhabit - whether it is abandoned, with the entire population underground, or whether it was only a small proportion who retreated.

This is the only game in which Deis does not appear - at least not anywhere Ryu happens to be looking.