Part 2
Ring Soul
Character Abilities/Ultimate Weapons or Armour
Lottery Members
Crests
Straw Millionaire
Cannes
- Seal of Force: flowers, far side, mid-level of town.
- Daruma Doll: Aspiring Director Ijichi, walking around, mid-level of town. Part of the Straw Millionaire sidequest.
- Lottery Ticket: under streetlamp, mid-level of town, top of the stairs.
- Grass Oil: fountain at the bottom of the stairs to the lowest level of town.
- Treasure: Dawn: man in white, lowest level of town.
- Limestone Block: Wannabe Film Critic, lowest level of town. Part of the Straw Millionaire sidequest.
- Lottery 13: under the Convenir awning.
- Mr. Samurai: buy a drink for Anatol, in the bar near the man in white.
- Western Belt: chest at the end of the pier.
St Marguerite Island
Blanca
- Camio: left of save point.
Yuri
- Lottery Ticket: in first junk room, top of stairs.
- Face Guard: In E-shaped room, south east corner.
- Lottery 12: one of the cells, E-shaped room.
Veronica's Game
Blanca
- Wolf Bout 5: automatic
If you get through this section without being seen by any guards, you win a zodiac bracelet.
- Bifrons: if you end up fighting the two guards (one of whom is on the other side of the fence) you can grab this now. It's by the fence.
- Tent: end of the corridor with the more alert guard.
- Wheel of Fortune: read Treasure: Dawn and check the end of Oscar's chain after defeating him.
- Strike Expand: chest in the room with Oscar.
- Sp-Defend Down 2: pile of boxes to the right of the cells.
- Weapon/Third Key: chest beside cell, depending on Veronica's game.
Yuri
Ring Soul: north-eastern corner of the room before the stairs.
After speaking to Locke, head east, and you'll see a red iron door along the south wall. Open it - it's a path back to the beginning. Then go down the stairs in the double stairway, near Locke.
- Daphne Fruit: chest.
- - Seal of Strength: Iron Maiden, lab just before the room like Oscar's.
- Lottery Ticket: in the room like Oscar's, at the end of the raised left side.
- Earthen Pipe: in the room like Oscar's.
- Pure Root: chest in the room like Oscar's.
- Adhesive: junk room near the beginning, before the number-locked door (if you go up the stairs after the room like Oscar's, you'll be back here. Or, if you go through the red iron door).
Go back to the stairway and go up this time.
- Thera Extract: chest, left of door.
- Fountain Pen: on desk.
Go back down the stairs, and go east, past the red iron door. You'll be back in the room with the Bifrons chest. Examine a hole in the western wall.
Blanca
- Bent Wire: automatic.
Yuri
- Handmade Key: from Locke.
- Nibelung Scene 2: automatic.
Cannes
- Treasure: Love: from Lord Croft who gave you Treasure: Dawn.
Petrograd
Palace
- Seal of Life: head south. It's in the chest in the second open room to the right.
- P-Attack Down 2: when you finally reach the north-south path between the east and west wings, it's in the south-west corner.
- The Empress: under teddy bear, room with save point.
- Mana Root: room with the save point, west hallway.
City
- Pure Root: chest outside Edgar's shop.
Head down to the west and you'll eventually hit the area outside the palace.
- Hit Area Expand: chest, left of the tunnel back to Edgars.
- Seal of Wisdom: near lamppost, near obelisk.
- Fircas: in front of palace, to the right.
Head back to Edgar's, then go down the road to the south.
- P-Defend Down 2: corner, where the road turns to the east.
- Strike Expand: lamppost to the left of the bridge.
- Aqua Raise Album: take a snapshot of Pendulum.
- Mana Seed: alleyway by the bridge, near the boxes (you'll need to come back, as you're automatically dragged to Edgar's shop).
- Lottery Ticket: behind Edgar's counter.
- Nibelung Scene 5: Old Boris, on the way to the palace.
- Super Piroshki: trade Limestone Block to Chagall, next to Gerard. Part of the Straw Millionaire sidequest.
- Holy Easter Egg: trade Daruma Doll to Edgar. Warning; this trade does not lead to the good items. Part of the Straw Millionaire sidequest.
Palace
- Lottery Ticket: flowerpot, ground floor, west corridor of the palace.
- Espada: chest in the most north-western room on the ground floor of the palace.
- Circlet: the room behind the Great Hall, beside the bed.
- Eligos: you'll now be able to get to the far nothern end of the ground floor of the palace. The crest is in the room between the stairs.
- Bell Bracelet: top of the stairs, on the left.
- Pirate Earrings: west wing, near in the room the guard was blocking, near the Great Hall. It's just north of the save point.
- Lion Shrine Key: Gleaming at you like a gleaming glowing unmissable thing after the battle.
A few things to take care of...
- Wolf Bout 6: Petrograd, in the alleyway where Anastasia hid, earlier on.
- Talking Panda: trade the Super Piroshki in Champs Elysees. Part of the Straw Millionaire sidequest.
- Fine Tea Set: trade the super Piroshki in Florence. Part of the Straw Millionaire sidequest.
Goreme Valley
- Marax: chest opposite Gerard.
- Pure Root: trade Holy Easter Egg to Pious Hakan. Warning; this trade ends the quest. Part of the Straw Millionaire sidequest.
- Burning Candle: trade Super Piroshki to man in white near the entrance. Warning: this is a bad trade. Part of the Straw Millionaire sidequest.
The Pit Fights unlock automatically here.
- Seal of Aura: go through the rightmost door, immediately after you get through the entrance tunnel. It's in a chest.
- Seere: head up the stairs to the eastern side of town, where it opens on to the sky. You'll find it near the pillar. This is Treasure:love.
- Lottery Ticket: go through the rightmost door after the stairs.
- Blue Cape: Head through the Sages of the Sword door. It's in a room off to the east.
Ring Soul - in the room where Bishop Jarvis is waiting.
- Evasion Down 2: behind the altar in the chapel.
Karin Can Fuck Right Off
- Third Key: from the room with the save point, go north.
- Glass Key: in the mirror version of the first room. From the room with the save point, exit to the south and go through the opening in the right hand wall. Follow the path around without going through any mirrors and you'll find it.
Petrograd (Again)
Tunnels
- Nibelung Scene 8: examine the skeleton by the save point.
- Thera Root: on the first corner.
- Lottery Ticket: south of the E switch.
- Wolf Bout 7: in a cell along the north-south wall just before you get to the ring soul.
Ring Soul: North-eastern most corner of the dungeon.
- Leraje: south of Ring Soul.
- The Magician: northwest of the E gate, in the corner.
- Leonardo's Bear: east of The Magician.
- Andromalius: southwest corner of the coffin room, across from the save point.
- Seal 2: from the save point, go south and west, and it's in a treasure chest.
- Talisman of Luck: hidden in a skeleton near Seal 2.
- Strongoids: from the coffin room, keep heading west and it's near a gate.
- Plastron: near the b switch.
- Silver Locket: behind the b gate.
Hermitage
- Talisman of Mercy: fountain in courtyard.
- Ipos: chest, western edge of courtyard.
- Mr. Swan: from Cyril the Guard after the battle.
- Tissues: By the side of the bed in Rasputin's room. It's in the east hall, just south of the save point.
- Purple Bondage: by the side of the bed in Rasputin's room.
- Silver Angel: in the snow where you fought Veronica.
- Lottery 11: Natalya, a maid in a room in the eastern wing. It's the room just down from the save point.
- Frozen Tuna: outside the Hermitage, just to the left of the entrance.
- Panoramic Lens: Edgar's shop.
Part 4
Pages
Tags
.hack// series
(14)
.hack//Infection
(6)
.hack//mutation
(6)
.hack//outbreak
(7)
.hack//quarantine
(5)
1bitHeart
(4)
A Bird Story
(1)
A Mortician's Tale
(1)
Ability Up
(11)
About Love Hate and the Other Ones
(1)
Achievements
(4)
Ahriman's Prophecy
(1)
Aladdin
(1)
Alice Elliot
(6)
Alicemare
(1)
Alphadia Genesis
(5)
Amnesia: Memories
(1)
An Octave Higher
(2)
Analogue: A Hate Story
(1)
Anodyne
(4)
Artefact
(2)
Artefact Adventure
(1)
Aveyond
(2)
BAD END
(2)
Bad Service
(1)
Before I Forget
(1)
Best Armour
(16)
Best Weapons
(26)
Bestiary
(1)
Beyd
(1)
Bioshock Infinite
(1)
Black Home
(1)
Blitzball
(1)
Blush Blush
(1)
Boss Fight
(1)
Boyfriend Dungeon
(1)
Boyfriend Maker/Boyfriend Plus
(1)
Braid
(8)
Breath of Fire
(24)
Breath of Fire II
(18)
Breath of Fire III
(37)
Breath of Fire IV
(25)
Breath of Fire Series
(10)
Breath of Fire: Dragon Quarter
(4)
Brothers
(1)
Casper
(1)
Cave Story
(1)
Celestian Tales: Old North
(2)
Cheat Engine
(1)
Cheats
(1)
Cinderella Phenomenon
(3)
Circuit Logic
(1)
Coffee Talk
(1)
Collectibles
(11)
competition
(1)
Completion Project
(21)
Confines of the Crown
(1)
Cozy Grove
(1)
crafts
(1)
Crash Bandicoot 2
(2)
Croc: Legend of the Gobbos
(2)
Crush Crush
(1)
Crystal Story
(2)
Crystalline
(1)
Cubicle Quest
(1)
Dark Parables
(5)
Death Stranding
(1)
Deis
(2)
Deponia
(1)
Dèsirè
(2)
Dice
(1)
Discworld
(1)
Disgaea
(1)
Dreamworld
(1)
eBay
(1)
Ehrgeiz
(3)
Epic Battle Fantasy III
(1)
Equipment
(3)
eReader
(1)
Eternal Senia
(1)
Factorio
(1)
Fairy Village
(1)
Fanfiction
(8)
Final Fantasy
(4)
Final Fantasy II
(2)
Final Fantasy IV
(3)
Final Fantasy IX
(7)
Final Fantasy Series
(5)
Final Fantasy Tactics
(1)
Final Fantasy V
(1)
Final Fantasy VII
(7)
Final Fantasy VIII
(10)
Final Fantasy X
(7)
Final Fantasy X-2
(4)
Final Fantasy: Crystal Chronicles
(3)
Fishing
(11)
Forget Me Not My Organic Garden
(1)
Freeware
(8)
Frontierville
(1)
Future Learn
(1)
Game
(1)
Game-Design
(1)
Ghost on the Shore
(1)
Ghost Trick
(1)
Giving Up
(1)
God Only Knows
(1)
Gone Home
(1)
Grunty
(1)
Guide
(96)
GymPact
(1)
Habitica
(3)
HabitRPG
(3)
Harry Potter and the Philosopher's Stone
(1)
Hellblade: Senua's Sacrifice
(1)
Hex Manipulation
(1)
Hitman GO
(1)
Horizon Zero Dawn
(2)
HuniePop
(1)
I Love You Colonel Sanders!
(1)
Idle Evolution
(2)
Imposter Factory
(1)
incentive
(4)
Incomplete
(7)
Interpretation
(11)
iOS
(1)
IRL
(4)
Jewish Screenshots
(1)
Justice for All
(1)
Kingdom Come: Deliverance
(1)
Kobo
(2)
Kongregate
(1)
Koudelka
(2)
Labyrinthine Dreams
(1)
Lake of Voices
(1)
Later Alligator
(3)
Legacy Challenge
(53)
Level Grinding
(3)
Liar
(1)
Little Goody Two Shoes
(1)
Littlewood
(1)
Long Live the Queen
(2)
Lord of Twilight
(1)
Lost Phone Series
(1)
Manillo
(2)
Marie's Room
(1)
Masters
(9)
Memento
(1)
Minami Lane
(1)
Mini-Game
(5)
missed messages
(1)
Mobile
(1)
Monster Camp
(1)
Monster Magic
(3)
Monster Prom
(4)
Murder by Numbers
(1)
My Time at Portia
(1)
Nina Wyndia
(2)
Nintendo DS
(1)
No Case Should Remain Unsolved
(1)
non-gaming
(3)
Notes
(20)
Octopath Traveler
(2)
Official Guides
(1)
Online Courses
(1)
Pacman World
(1)
Pact
(1)
Paradise Killer
(2)
PC Building
(1)
Persona 4
(4)
Pheonix Wright Ace Attorney
(1)
Phoenix Wright
(7)
Pikmin Bloom
(1)
Plague Inc
(1)
Playing All My Steam Games
(5)
Pokemon
(1)
Princess Maker 2
(4)
Princess Maker Series
(3)
Programming
(1)
Project Zero
(2)
PSYCHO-PASS Mandatory Happiness
(3)
Quick Overview
(2)
Rant
(2)
Rebuild
(1)
Recettear
(1)
Review
(14)
Science Girls!
(1)
sewing
(1)
Shadow Hearts
(3)
Shadow Hearts Series
(8)
Shadow Hearts: Covenant
(17)
Shadows and Lies
(1)
Shopping List
(5)
Sidequest
(12)
Sims 3
(53)
Skyrim
(1)
Solomon's Club
(1)
Speed Dating for Ghosts
(1)
Speed Run
(1)
Spiderman
(2)
Spring of Myst
(1)
Spyro
(2)
Star Ocean: Til the End of Time
(2)
Stardew Valley
(1)
Stat-Raising
(6)
Steam
(2)
Stories Untold
(1)
Storyline
(7)
Street Fighter
(1)
Super Mario World
(1)
Tailor Tales
(1)
Tales of Symphonia
(2)
Tarkov
(3)
Tarzan
(1)
The 11th Hour
(1)
The 13th Doll
(1)
The 39 Steps
(1)
The 7th Guest
(1)
The Banner Saga
(5)
The Crooked Man
(2)
The Forgotten City
(1)
The King's Request
(1)
The Novelist
(1)
The Path
(1)
The Quiet Man
(1)
The Sacred Tears TRUE
(1)
The Sexy Brutale
(2)
The Sims
(54)
The Suicide of Rachel Foster
(2)
the white chamber
(1)
The Yawhg
(1)
Theory
(1)
Thunderhawk
(3)
Tigger's Honey Hunt
(1)
Tips
(1)
To Be or Not to Be
(1)
To the Moon
(1)
Trivia
(21)
Turing Test
(1)
Unlimited Cash
(4)
Vampire Survivors
(1)
Vandal Hearts II
(4)
Visual Novel
(1)
Walking Over Alice's Grave
(4)
Women in Games
(3)
Work-in-Progress
(4)
X-Men: Mutant Academy 2
(1)
Xenosaga
(1)
Yuna
(3)
Yuri Hyuga
(8)
Zero Escape
(2)
Zodiac Challenge
(53)
Sunday, 23 March 2014
Shadow Hearts Covenant: Veronica
A quick list of who's thinking what in the dungeon of St Marguerite Island.
"Ulp, she's looking this way...!" - Yuri
"Fine. Let me at her!" - Karin
"I just might like the kinky stuff..." - Geppeto
"Sometimes, a man's got to stand!" - Joachim
".........(I won't look at her...)" - Lucia
If you pick the first option three times - and so, avoid being tortured - you'll get a weapon. Otherwise, a third key. That's a callback to the first game, when you could unlock an extra area in Asia by having Alice avoid being electrocuted.
There's more info on this here (which I found only after I personally tested the list above!).
"Ulp, she's looking this way...!" - Yuri
"Fine. Let me at her!" - Karin
"I just might like the kinky stuff..." - Geppeto
"Sometimes, a man's got to stand!" - Joachim
".........(I won't look at her...)" - Lucia
If you pick the first option three times - and so, avoid being tortured - you'll get a weapon. Otherwise, a third key. That's a callback to the first game, when you could unlock an extra area in Asia by having Alice avoid being electrocuted.
There's more info on this here (which I found only after I personally tested the list above!).
Tuesday, 18 March 2014
Shadow Hearts: Covenant - Spoiler-Free Item Guide Part 2, Rhonnda Mine to Wales (2)
Part 1
Ring Soul
Character Abilities/Ultimate Weapons or Armour
Lottery Members
Crests
Rhondda Mine
Ground Floor
From the entrance, take the first left turn. This section is a dead end, so you'll be returning to this junction.
- Lottery Ticket: first western corner. Just go straight along the path, ignoring the dead-end off to the north and you can't miss it.
- Mana Seed: from the lottery ticket, go north then south.
Head back to the first junction, and north to the save point.
- Thera Seed: Take the northern-most path from the save point and it's in the dead end.
- Thera Seed: follow the southern path from the save point and it's in the eastern corner.
- Whetstone: from the second Thera Seed, head as far north-east as you can, and it's in a little dead-end pointing south.
To get the lift down, go to the north-western most corner.
- Lottery Ticket: on the north wall right before the lift.
B1
Ring Soul: south of lift.
You'll find that much of this floor is blocked. There's a lift to the south.
B2 subset
- Lantern: north. There's a save point down here.
Go back up.
B1
- Seal of Speed: from the lift, backtrack a little and take the northern path first. The seal's at the end.
Go back to the southern turn-off for the lift, and go west. You'll soon come to a north-south junction.
- Fine Rapier: north then west. Go back to the junction.
- Pure Seed: Go south as far as possible.
- Lottery 14: from the Pure Seed, go north and take the path east. Follow it up and round, and take the western turn-off until you come to a dead end. I suggest skipping it now and running back after the next save point (hint: blind ring).
- Studded Belt: backtrack to the last junction before Lottery 14 and go north. It's in the dead-end to the east.
You can find Gerard to the north, and lift to the south. There's a save point just after you go down.
B2
- Pure Seed: Just to the south of the lift in a little alcove.
- Seal of Strength: chest in the large chamber where you fight the boss.
Wales
- Seal of Life: chest near Yuri.
- Hit Area Expand: head south; there's a little path heading east, the Hit Area Expand is in a chest at the end.
Ring Soul: Near the eastern side of Roger's house.
- Bearclaw: chest southwest of Roger's house.
- Lottery Ticket: inside Roger's house, lowest level opposite save point.
- Forneus: chest near save point.
Florence
- Strike Expand: in Carla's place, behind statue.
- Thera Seed: Chest to left of Carla's place.
- Nibelung Scene 7: man by the fountain.
- Mr Matador: maid near the fountain.
- Vepar: in fountain.
- Wolf Bout 3: left of save point.
- Underground Film: Straw Millionaire Sidequest. Man near Wolf Bout 3.
- Bat's Gold: chest near shop.
- Lottery Ticket: chest in doorway, far left of save point.
- Pedometer: automatic.
Manmariana Island
- Hit Area Expand: chest, clearly visible after scripted battle.
Head up the right stairway.
- Pure Seed: chest in round room.
- Seal of the Soul: near lamp on left side of corridor after round room.
Ring Soul: room on the right of long corridor.
- Lottery Ticket: edge of Ring Soul room.
- Libra, Aries, Capricorn Tile: chest in Ring Soul Room.
- Star Key: chest in room at end of long corridor.
Go back to the main room (with the save point) and use the star key to unlock the door at the top of the left stairs.
- Sagittarius, Pisces, and Scorpio Tile: chest in room on left side of long corridor.
- Gemini, Leo and Cancer Tile: after blood door.
- Petrify 1: open blood door with right person (the right answer's in this post, if you can't be bothered to work it out!)
Go back down to the save point, then through the door to the north.
- Virgo, Aquarius, Taurus Tiles: in room with zodiac doors.
- Fifth Key: chest through left door.
- Thera Seed: chest through middle door.
- Feather Bracelet: in large room with save point. Plant near middle door.
SG Italian Branch HQ
- Delay 1: chest, first room.
- Uvall: chest near piano. You can complete another area now.
- Thera Root: chest south-west of library.
- Lottery Ticket: south-east corner of library.
- Hit Area Expand: chest, north-west corner of second library.
- Toggle Switch: chest in barrel room.
- Seal of the Urn: in barrel room, near Toggle Switch chest.
- Strongoids: Chest in barrel room.
- Talisman of Mercy: first room of third floor.
- Wolf Bout 4: third floor, after boss.
Wales (2)
Red Post Box - outside Roger's House.
Rope Ladder - chest near save point, Roger's House.
Neam Ruins
- Face Guard: near save point.
- Mana Seed: north-east corner of 1st floor.
- Talisman of Luck: north-west corner of 1st floor.
- Hit Area Expand: near second switch, B1.
- Thera Seed: west side of B1.
- Seal of Vitality: After second light bridge, B2.
- Lottery Ticket: west side of B2 - use the pink button until the bridges go the right way.
- Leonardo's Bear: northeast corner of B3.
- Phenex: east of B3. You'll need to use a block to go up. You can complete another area now.
- Getitup!: south corner of B3. You'll need to walk over an orange block.
- Berith: complete optional stair puzzle.
Ring Soul - southeast corner of room with save point.
- Mana Extract: take the optional light bridge towards the corner.
Part 3
Ring Soul
Character Abilities/Ultimate Weapons or Armour
Lottery Members
Crests
Rhondda Mine
Ground Floor
From the entrance, take the first left turn. This section is a dead end, so you'll be returning to this junction.
- Lottery Ticket: first western corner. Just go straight along the path, ignoring the dead-end off to the north and you can't miss it.
- Mana Seed: from the lottery ticket, go north then south.
Head back to the first junction, and north to the save point.
- Thera Seed: Take the northern-most path from the save point and it's in the dead end.
- Thera Seed: follow the southern path from the save point and it's in the eastern corner.
- Whetstone: from the second Thera Seed, head as far north-east as you can, and it's in a little dead-end pointing south.
To get the lift down, go to the north-western most corner.
- Lottery Ticket: on the north wall right before the lift.
B1
Ring Soul: south of lift.
You'll find that much of this floor is blocked. There's a lift to the south.
B2 subset
- Lantern: north. There's a save point down here.
Go back up.
B1
- Seal of Speed: from the lift, backtrack a little and take the northern path first. The seal's at the end.
Go back to the southern turn-off for the lift, and go west. You'll soon come to a north-south junction.
- Fine Rapier: north then west. Go back to the junction.
- Pure Seed: Go south as far as possible.
- Lottery 14: from the Pure Seed, go north and take the path east. Follow it up and round, and take the western turn-off until you come to a dead end. I suggest skipping it now and running back after the next save point (hint: blind ring).
- Studded Belt: backtrack to the last junction before Lottery 14 and go north. It's in the dead-end to the east.
You can find Gerard to the north, and lift to the south. There's a save point just after you go down.
B2
- Pure Seed: Just to the south of the lift in a little alcove.
- Seal of Strength: chest in the large chamber where you fight the boss.
Wales
- Seal of Life: chest near Yuri.
- Hit Area Expand: head south; there's a little path heading east, the Hit Area Expand is in a chest at the end.
Ring Soul: Near the eastern side of Roger's house.
- Bearclaw: chest southwest of Roger's house.
- Lottery Ticket: inside Roger's house, lowest level opposite save point.
- Forneus: chest near save point.
Florence
- Strike Expand: in Carla's place, behind statue.
- Thera Seed: Chest to left of Carla's place.
- Nibelung Scene 7: man by the fountain.
- Mr Matador: maid near the fountain.
- Vepar: in fountain.
- Wolf Bout 3: left of save point.
- Underground Film: Straw Millionaire Sidequest. Man near Wolf Bout 3.
- Bat's Gold: chest near shop.
- Lottery Ticket: chest in doorway, far left of save point.
- Pedometer: automatic.
Manmariana Island
- Hit Area Expand: chest, clearly visible after scripted battle.
Head up the right stairway.
- Pure Seed: chest in round room.
- Seal of the Soul: near lamp on left side of corridor after round room.
Ring Soul: room on the right of long corridor.
- Lottery Ticket: edge of Ring Soul room.
- Libra, Aries, Capricorn Tile: chest in Ring Soul Room.
- Star Key: chest in room at end of long corridor.
Go back to the main room (with the save point) and use the star key to unlock the door at the top of the left stairs.
- Sagittarius, Pisces, and Scorpio Tile: chest in room on left side of long corridor.
- Gemini, Leo and Cancer Tile: after blood door.
- Petrify 1: open blood door with right person (the right answer's in this post, if you can't be bothered to work it out!)
Go back down to the save point, then through the door to the north.
- Virgo, Aquarius, Taurus Tiles: in room with zodiac doors.
- Fifth Key: chest through left door.
- Thera Seed: chest through middle door.
- Feather Bracelet: in large room with save point. Plant near middle door.
SG Italian Branch HQ
- Delay 1: chest, first room.
- Uvall: chest near piano. You can complete another area now.
- Thera Root: chest south-west of library.
- Lottery Ticket: south-east corner of library.
- Hit Area Expand: chest, north-west corner of second library.
- Toggle Switch: chest in barrel room.
- Seal of the Urn: in barrel room, near Toggle Switch chest.
- Strongoids: Chest in barrel room.
- Talisman of Mercy: first room of third floor.
- Wolf Bout 4: third floor, after boss.
Wales (2)
Red Post Box - outside Roger's House.
Rope Ladder - chest near save point, Roger's House.
Neam Ruins
- Face Guard: near save point.
- Mana Seed: north-east corner of 1st floor.
- Talisman of Luck: north-west corner of 1st floor.
- Hit Area Expand: near second switch, B1.
- Thera Seed: west side of B1.
- Seal of Vitality: After second light bridge, B2.
- Lottery Ticket: west side of B2 - use the pink button until the bridges go the right way.
- Leonardo's Bear: northeast corner of B3.
- Phenex: east of B3. You'll need to use a block to go up. You can complete another area now.
- Getitup!: south corner of B3. You'll need to walk over an orange block.
- Berith: complete optional stair puzzle.
Ring Soul - southeast corner of room with save point.
- Mana Extract: take the optional light bridge towards the corner.
Part 3
Sunday, 16 March 2014
Pillow-Fighting Queen
This game is kind of like an upgrading/rpg/street fighter game. With pillows.
You're playing a little girl. She has pig-tails and a flouncy dress, and you can customise the colours of both. Her one goal in life is to become the ultimate pillow-fighting queen, and you can help her do this through winning matches, gaining cash for upgrades, and levelling up by gaining experience.
The main upgrade screen is her bedroom. You can see a world map, a door, a window, a shelf, and a bed.
This little girl - Amelia, for the sake of argument - can only work on her pillow-fighting skills between the hours of 6pm and 10pm. You can click on the door to go out and do jobs, click on the window to check on and upgrade your vehicle, click on the shelf to train, and click on the bed to upgrade your weapons/armour (teddy bears and pillows).
You earn money to buy those things either by winning matches, or by doing odd-jobs. At first, you only have time to do odd jobs within your own house, for pocket money. Then, as you get a little richer, you can buy a bicycle, and go further away. As you increase your vehicles - from your own two feet, to a bike, to a motorbike, to cars, to planes, to helicopters, to the ultimate nuclear-powered warping machine - you increase the distance you can travel and the range of jobs you can do. Jobs further away are more lucrative, and you can do them more as you decrease the travel time.
Upgrading your vehicle also allows you to reach matches that are further away. The first match you can take part in is against your own sister. It's a training match, so unlike the others, you can't repeat it. As you upgrade your vehicle, you can travel further away, first to the neighbours, then to London, where you fight Beefeaters outside Buckingham Palace, to India where you fight atop moving trains, to New York where you fight alongside cops and criminals, to Boston, where you fight racers in the Boston Marathon, to Australia where one of your opponents is a kangaroo, and so on. Battles are fought battle royale style against multiple opponents, who won't automatically come after you. Your fame metre rises as you win more matches, increasing your opponents desire to take you out over everyone else. If you lose matches your fame goes back down, making matches a little bit easier.
Your weapons/armour upgrade from a small teddy and a basic pillow through to the BFBear and the BFPillow. You can also win rare items in random drops, for example, the hostel pillow and the mascot bear. You are also given nightdresses by triggering random events - for example, if you beat the Beefeaters a certain amount of time, the queen sends you a Union Jack nightdress and a note, which is delivered by your puzzled parents in a cut scene the next day. Speaking of parents, every so often you'll see cut scenes of them looking puzzled at seeing a brand new car hidden in the garage or a helicopter on the roof.
As you meet certain criteria, which includes winning a certain amount of matches, perhaps by a specific margin, you are crowned Queen of each area, which builds up a shelf of tiaras, which are displayed in your room. As mentioned above, you can click on this shelf to train, which is one of the only ways to gain experience (the other way is by fighting matches). This means giving up a chance to earn money or to shop, as all of these things take up the time you have before matches.
Once your entire map is gold, ie, you have been crowned queen of each area, you will receive an invitation to a special battle...in your own home. In a plot twist, it's against your pissed-off sister (remember, you beat her right back at the beginning?) and your mother, the former champion.
I dreamt this whole thing last night. So far, it doesn't exist outside my head.
You're playing a little girl. She has pig-tails and a flouncy dress, and you can customise the colours of both. Her one goal in life is to become the ultimate pillow-fighting queen, and you can help her do this through winning matches, gaining cash for upgrades, and levelling up by gaining experience.
The main upgrade screen is her bedroom. You can see a world map, a door, a window, a shelf, and a bed.
This little girl - Amelia, for the sake of argument - can only work on her pillow-fighting skills between the hours of 6pm and 10pm. You can click on the door to go out and do jobs, click on the window to check on and upgrade your vehicle, click on the shelf to train, and click on the bed to upgrade your weapons/armour (teddy bears and pillows).
You earn money to buy those things either by winning matches, or by doing odd-jobs. At first, you only have time to do odd jobs within your own house, for pocket money. Then, as you get a little richer, you can buy a bicycle, and go further away. As you increase your vehicles - from your own two feet, to a bike, to a motorbike, to cars, to planes, to helicopters, to the ultimate nuclear-powered warping machine - you increase the distance you can travel and the range of jobs you can do. Jobs further away are more lucrative, and you can do them more as you decrease the travel time.
Upgrading your vehicle also allows you to reach matches that are further away. The first match you can take part in is against your own sister. It's a training match, so unlike the others, you can't repeat it. As you upgrade your vehicle, you can travel further away, first to the neighbours, then to London, where you fight Beefeaters outside Buckingham Palace, to India where you fight atop moving trains, to New York where you fight alongside cops and criminals, to Boston, where you fight racers in the Boston Marathon, to Australia where one of your opponents is a kangaroo, and so on. Battles are fought battle royale style against multiple opponents, who won't automatically come after you. Your fame metre rises as you win more matches, increasing your opponents desire to take you out over everyone else. If you lose matches your fame goes back down, making matches a little bit easier.
Your weapons/armour upgrade from a small teddy and a basic pillow through to the BFBear and the BFPillow. You can also win rare items in random drops, for example, the hostel pillow and the mascot bear. You are also given nightdresses by triggering random events - for example, if you beat the Beefeaters a certain amount of time, the queen sends you a Union Jack nightdress and a note, which is delivered by your puzzled parents in a cut scene the next day. Speaking of parents, every so often you'll see cut scenes of them looking puzzled at seeing a brand new car hidden in the garage or a helicopter on the roof.
As you meet certain criteria, which includes winning a certain amount of matches, perhaps by a specific margin, you are crowned Queen of each area, which builds up a shelf of tiaras, which are displayed in your room. As mentioned above, you can click on this shelf to train, which is one of the only ways to gain experience (the other way is by fighting matches). This means giving up a chance to earn money or to shop, as all of these things take up the time you have before matches.
Once your entire map is gold, ie, you have been crowned queen of each area, you will receive an invitation to a special battle...in your own home. In a plot twist, it's against your pissed-off sister (remember, you beat her right back at the beginning?) and your mother, the former champion.
I dreamt this whole thing last night. So far, it doesn't exist outside my head.
Friday, 14 March 2014
Shadow Hearts Covenant: Blood Types
In Shadow Hearts: Covenant there's a door that will only open for people with a specific blood-type (or, rather, if you open it with someone else, the treasure will disappear). There's a little puzzle you can do to find out their blood types, and the results are as follows.
Karin - type A.
Lucia - type B.
Yuri - type O.
Joachim - type A.
Gepetto - type AB.
In Japan, blood types are used as personality markers, kind of like how horoscopes are in the West. So it makes sense that this door is in an area with a zodiac puzzle! The wiki article, here, has a chart listing the traits individuals of each blood type are supposed to have.
Like Karin and Joachim, I'm type A. I know this because I donate blood, and my twelfth donation is coming up soon. Save a life - if you're in the UK, you can make an appointment here.
Anyway, type A individuals are supposedly earnest, creative, sensible, reserved, patient, and responsible. Our worst traits are being fastidious, overearnest, stubborn, and tense. I'm also a Leo (creative, noble, loyal) born in the year of the earth dragon (1988), which makes me magnanimous, stately, vigorous, strong, self-assured, proud, noble, direct, dignified, and passionate but also tactless, arrogant, imperious, tyrannical, demanding, rebellious, intolerant, dogmatic, violent, and impetuous. I never realised how many traits Leos and Dragons supposedly shared until I went and looked that up here.
Horoscopes are worked out based on which constellation the sun appeared to be when you were born. Apparently, where the other planets - including the moon - where at the time also have an effect on your personality. For instance, in my case, the moon was also in Leo, so I get a double whammy. The moon supposedly affects how you deal with things internally, while, for instance, Mars indicates your temper and Venus is how you love. The constellation that appeared on the horizon at the time of your birth indicates how you initially come across. That changes every two and half hours or so. Your midheaven is the sign directly above you when you were born, and that indicates how you go after your goals.
I should make it clear at this point that I don't think any of this is literally true. There's no evidence for any of it. That said, it is really fun to think about it, and if you enjoy writing, it can be a fun way to make up characters. For instance, say you have someone who has all their planets in Taurus, so they have all the traits of that sign - patient, sensual, etc. But then they have just one planet - maybe Mars - in Scorpio. You end up with a loving, down-to-earth person with a cold and spiteful temper.
You can cast your own birth chart here if you want to have a look.
I don't know nearly as much about Chinese New Year signs. I know there's also an elemental aspect, which changes every twelve years. In other words, everyone born in my twelve-year 'cycle' is Earth. Dragons born in 2000 are Metal, while those born in 2012 are water.
Incidentally, this means Yuri was born in the year of the Earth Ox, while Alice Elliot was born in the year of the Water Snake. Karin is also an Earth Ox. You can look up your sign and element here.
Going back to blood. AB or O basically indicate extra 'bits' that can be in blood. 'O' blood has no bits in it. A blood has A bits, and B blood has B bits. AB has both A and B bits.
Bodies will attack the bits they don't recognise. So, if you give a transfusion of AB blood to an O person, their body would reject the blood because it would think the AB bits were a virus. That's why O blood is the universal donor - you can give O blood to anyone with any blood type, because there are no bits that look like viruses in there. People with AB blood are the universal recipient - they can have any kind of blood given to them.
Unfortunately, this means that people with O blood can only take donations of O blood. That's why other types of donors can still be useful. My A blood can go to anyone with A or AB blood, freeing up the O blood for someone who really needs it.
To complicate things further, positive or negative refers to the presence of rhesus particles, another bit that can be mistaken for a virus. Positive means you have them, negative means you don't. I'm A positive, so if I ever need a donation, my body won't attack blood with rhesus particles in it. It will attack blood with B bits.
This is where people with O negative blood get the short end of the stick again. They can't accept O positive blood, because, again, their body will think the rhesus bits are viruses and try to destroy them.
The more you know!
Karin - type A.
Lucia - type B.
Yuri - type O.
Joachim - type A.
Gepetto - type AB.
In Japan, blood types are used as personality markers, kind of like how horoscopes are in the West. So it makes sense that this door is in an area with a zodiac puzzle! The wiki article, here, has a chart listing the traits individuals of each blood type are supposed to have.
Like Karin and Joachim, I'm type A. I know this because I donate blood, and my twelfth donation is coming up soon. Save a life - if you're in the UK, you can make an appointment here.
Anyway, type A individuals are supposedly earnest, creative, sensible, reserved, patient, and responsible. Our worst traits are being fastidious, overearnest, stubborn, and tense. I'm also a Leo (creative, noble, loyal) born in the year of the earth dragon (1988), which makes me magnanimous, stately, vigorous, strong, self-assured, proud, noble, direct, dignified, and passionate but also tactless, arrogant, imperious, tyrannical, demanding, rebellious, intolerant, dogmatic, violent, and impetuous. I never realised how many traits Leos and Dragons supposedly shared until I went and looked that up here.
Horoscopes are worked out based on which constellation the sun appeared to be when you were born. Apparently, where the other planets - including the moon - where at the time also have an effect on your personality. For instance, in my case, the moon was also in Leo, so I get a double whammy. The moon supposedly affects how you deal with things internally, while, for instance, Mars indicates your temper and Venus is how you love. The constellation that appeared on the horizon at the time of your birth indicates how you initially come across. That changes every two and half hours or so. Your midheaven is the sign directly above you when you were born, and that indicates how you go after your goals.
I should make it clear at this point that I don't think any of this is literally true. There's no evidence for any of it. That said, it is really fun to think about it, and if you enjoy writing, it can be a fun way to make up characters. For instance, say you have someone who has all their planets in Taurus, so they have all the traits of that sign - patient, sensual, etc. But then they have just one planet - maybe Mars - in Scorpio. You end up with a loving, down-to-earth person with a cold and spiteful temper.
You can cast your own birth chart here if you want to have a look.
I don't know nearly as much about Chinese New Year signs. I know there's also an elemental aspect, which changes every twelve years. In other words, everyone born in my twelve-year 'cycle' is Earth. Dragons born in 2000 are Metal, while those born in 2012 are water.
Incidentally, this means Yuri was born in the year of the Earth Ox, while Alice Elliot was born in the year of the Water Snake. Karin is also an Earth Ox. You can look up your sign and element here.
Going back to blood. AB or O basically indicate extra 'bits' that can be in blood. 'O' blood has no bits in it. A blood has A bits, and B blood has B bits. AB has both A and B bits.
Bodies will attack the bits they don't recognise. So, if you give a transfusion of AB blood to an O person, their body would reject the blood because it would think the AB bits were a virus. That's why O blood is the universal donor - you can give O blood to anyone with any blood type, because there are no bits that look like viruses in there. People with AB blood are the universal recipient - they can have any kind of blood given to them.
Unfortunately, this means that people with O blood can only take donations of O blood. That's why other types of donors can still be useful. My A blood can go to anyone with A or AB blood, freeing up the O blood for someone who really needs it.
To complicate things further, positive or negative refers to the presence of rhesus particles, another bit that can be mistaken for a virus. Positive means you have them, negative means you don't. I'm A positive, so if I ever need a donation, my body won't attack blood with rhesus particles in it. It will attack blood with B bits.
This is where people with O negative blood get the short end of the stick again. They can't accept O positive blood, because, again, their body will think the rhesus bits are viruses and try to destroy them.
The more you know!
Shadow Hearts Covenant: Straw Millionaire Guide
The straw millionaire sidequest begins on the wall of Southampton. There, you will meet a man who gives you a piece of dried straw and suggests that you trade up. The following diagram indicates potential trades, which are further detailed in my (currently in-progress) item/sidequest no-spoilers guide.
The best prizes are the Nemesis Fan, which is an ultimate weapon, or 100,000 cash, if you don't want to use that character. It's also possible to end the quest with a good but incomparable prize, and those trades are marked in red. I highly suggest avoiding them. They will be marked with a warning in my guide.
The best prizes are the Nemesis Fan, which is an ultimate weapon, or 100,000 cash, if you don't want to use that character. It's also possible to end the quest with a good but incomparable prize, and those trades are marked in red. I highly suggest avoiding them. They will be marked with a warning in my guide.
Thursday, 6 March 2014
Shadow Hearts: Covenant - Spoiler-Free Item Guide Part 1, Apoina to Southampton
I enjoy finding my way through a game by myself, and I also hate not knowing I've found all the items and completed all the side-quests. This is the sort of guide I want to have.
Ring Soul
Character Abilities/Ultimate Weapons or Armour
Lottery Members
Crests
Apoina Tower
- Thera Leaf: Up small circular stairway, top right of first room.
- Talisman of Luck: Up small circular stairway, top right of first room.
- Mana Leaf: Second room, after stairs. Lower left.
- Hit Area Expand: Second room, after stairs. Top right.
Ring Soul: Attack Boost, automatic.
- Pure Leaf: Right of first pentagram.
- Tent: in corner near save point.
Domremy
- Mana Leaf: left path from entrance.
- Thera Leaf: second area, right path.
- Hit Area Expand: second area, leftmost path, near Newly Promoted Fafhrd.
- Talisman of Luck: in hut left of village entrance.
- Strike Expand: In village, right path after bridge.
- Tent: between houses on right.
- Thera Seed: left of Calm Hess.
- Pure Leaf: round the back of the houses, after the well.
Ardennes
Crests - Focalur, Andres, Furfur: automatic.
When you leave the camping area with the save point, take the first right.
- Thera Leaf: take every left path - you'll find it in a dead end.
- Soul Benediction: Hug the left wall from the Thera Leaf and you'll loop round to it.
From the Soul Benediction, back track to the last split and go right. You'll come to a bridge, with a save point just beyond it. Save, then go back to the camping area with the save point, take the first left.
- Mana Leaf: From the beginning of this area, go left.
- Barbatos: From the beginning of this area, go right then right.
- Battery: From beginning of this area, go right, then left, and it's an alcove along the path.
- Pure Leaf: at the start of the long grey path to the lift.
- Soul Benediction: Just before the lift, near the silver box on the wall.
Ride the lift to the top (you may have to try a few times).
- Tent: end of path near lift.
- Leather Cap: inside cave near lift.
Paris
- Nibelung Prelude: automatic.
- Mr Sommelier: automatic.
- Mr Matador: gained automatically only if you have a Shadow Hearts savefile on your memory card, or obtained later in Florence.
- Thera Leaf: Gepetto's office, Paris apartment.
- Crocell: main room, Paris apartment.
- Hit Area Expand: After exiting the train station, head right to the top of the stairs.
- Wolf Bout 1: automatic.
- Point Card: automatic.
- P-Defend Down 1: After exiting the subway station in Champs Elysses, run around to the left of the stairs.
- Thera Leaf: near street lamp.
- Haures: chest near savepoint in hotel.
- Tent: in Dr Gaultier's room.
Paris Tunnels
- Strike Expand: chest on right side, where tracks split into three.
- Shell Bracelet: on left side, where tracks split into three.
Take the leftmost path first.
- Pure Leaf: on the left, right before the path splits into two.
- Ring Soul: take the right path from the split and follow it all the way north.
- SP-Defend Down 1: take the left path just before where you met the Ring Soul. When you hit the path, it's in the southern dead end.
From the SP-Defend Down 1, go north to the save point, and flip the switch nearby. Then go back to the three paths and take the rightmost one this time. If you're interested, the middle path just joins onto the east-most side of the left path.
- Pocket Watch: when the right path splits into two, take the left path first. Then go back to the split and go right.
On the rightmost path, take the first left. When you can't go left any more, keep going north.
- Phoenix Tail: You'll find the Phoenix Tail in one of the northern dead ends along here, and a Talisman of Luck in another further west.
- Talisman of Luck: the north-west most deadend along this path.
Once you have those two items, go all the way right/east, until you can't go any further in that direction, then go north. Take the last left before the dead end, then go north..
- Amy: In the northern dead end, before taking a right for the exit.
Notre Dame
- Soul Benediction: near the entrance to the junk shop, south of the save point.
- Fuse: From junk shop owner.
Le Havre
- Seal of Force: left corner, near Gerard.
- Pure Leaf: side of house, down steps from Gerard.
- Ring Soul: most south-eastern corner of Le Havre.
- Thera Seed: chest north of Ring Soul.
- Lottery 16: automatic.
- Wool Coat: treasure chest in alleyway.
- Tent: left of treasure chest, end of alleyway.
- Hit Area Expand: Mayor's front garden, right side.
- Strike Expand: shed in Mayor's garden, left side.
- Star Brooch: shed in Mayor's garden, chest.
- Lottery Ticket: near head of bear rug, Mayor's house.
- Thera Leaf: top of stairs under portrait, Mayor's house.
- Mana Leaf: Behind the bar in the store.
Wine Cellar
- Seal of Wisdom: from the entrance, go forward hugging the left wall. The Seal of Wisdom is in a chest in the first big room full of junk.
- Bhodi Bracelet: go through the big room full of junk. It's in the second room of junk.
Keep hugging the left wall, until you come to another room of junk.
- Thera Seed: first room of junk.
- Silver Bracelet: second room of junk.
Keep hugging the left wall until you come to a save point. Turn around, and go back into the tunnels. Go right, round the corner, and right again (you're still hugging the left wall!).
- Mana Seed: first room of junk.
- Lottery Ticket: second room of junk.
Go back to the save point. After hitting all the switches, go through the door under the stairs.
- Pure Seed: first room of junk.
- Raum: second room of junk.
After the boss battle:
- Mr. Chef: beat Lucky Chest's minigame in room where Bhodi Bracelet was.
- Wolf Bout 2: Where you fought the boss (hint: pocket watch).
Le Havre
- Solomon's Key: in shop, after wine cellar. You can complete the first area immediately.
Port of Southampton
- Hit Area Expand: chest in pub.
- Mr. Detective: chest upstairs in pub.
- Lottery Ticket: northeast corner of main square.
- Lottery 15: northeast corner of main square.
- Leonardo's Bear: top of stairs, to the right.
- Nibelung Scene 4: man in square.
- Strike Expand: statue, main square.
- Dried Straw: top of wall, from Straw Merchant. Start of Straw Millionaire sidequest.
- Seal of Aura: chest near wrestling ring.
- Locker: near wrestling ring.
- Fight Great Gama in Wrestling Ring (hint: Leonardo's Bear).
Part 2
Ring Soul
Character Abilities/Ultimate Weapons or Armour
Lottery Members
Crests
Apoina Tower
- Thera Leaf: Up small circular stairway, top right of first room.
- Talisman of Luck: Up small circular stairway, top right of first room.
- Mana Leaf: Second room, after stairs. Lower left.
- Hit Area Expand: Second room, after stairs. Top right.
Ring Soul: Attack Boost, automatic.
- Pure Leaf: Right of first pentagram.
- Tent: in corner near save point.
Domremy
Domremy |
- Mana Leaf: left path from entrance.
- Thera Leaf: second area, right path.
- Hit Area Expand: second area, leftmost path, near Newly Promoted Fafhrd.
- Talisman of Luck: in hut left of village entrance.
- Strike Expand: In village, right path after bridge.
- Tent: between houses on right.
- Thera Seed: left of Calm Hess.
- Pure Leaf: round the back of the houses, after the well.
Ardennes
Crests - Focalur, Andres, Furfur: automatic.
When you leave the camping area with the save point, take the first right.
- Thera Leaf: take every left path - you'll find it in a dead end.
- Soul Benediction: Hug the left wall from the Thera Leaf and you'll loop round to it.
From the Soul Benediction, back track to the last split and go right. You'll come to a bridge, with a save point just beyond it. Save, then go back to the camping area with the save point, take the first left.
- Mana Leaf: From the beginning of this area, go left.
- Barbatos: From the beginning of this area, go right then right.
- Battery: From beginning of this area, go right, then left, and it's an alcove along the path.
- Pure Leaf: at the start of the long grey path to the lift.
- Soul Benediction: Just before the lift, near the silver box on the wall.
Ride the lift to the top (you may have to try a few times).
- Tent: end of path near lift.
- Leather Cap: inside cave near lift.
Paris
- Nibelung Prelude: automatic.
- Mr Sommelier: automatic.
- Mr Matador: gained automatically only if you have a Shadow Hearts savefile on your memory card, or obtained later in Florence.
Champs-Elysees |
- Crocell: main room, Paris apartment.
- Hit Area Expand: After exiting the train station, head right to the top of the stairs.
- Wolf Bout 1: automatic.
- Point Card: automatic.
- P-Defend Down 1: After exiting the subway station in Champs Elysses, run around to the left of the stairs.
- Thera Leaf: near street lamp.
- Haures: chest near savepoint in hotel.
- Tent: in Dr Gaultier's room.
Paris Tunnels
- Strike Expand: chest on right side, where tracks split into three.
- Shell Bracelet: on left side, where tracks split into three.
Take the leftmost path first.
- Pure Leaf: on the left, right before the path splits into two.
- Ring Soul: take the right path from the split and follow it all the way north.
- SP-Defend Down 1: take the left path just before where you met the Ring Soul. When you hit the path, it's in the southern dead end.
From the SP-Defend Down 1, go north to the save point, and flip the switch nearby. Then go back to the three paths and take the rightmost one this time. If you're interested, the middle path just joins onto the east-most side of the left path.
- Pocket Watch: when the right path splits into two, take the left path first. Then go back to the split and go right.
On the rightmost path, take the first left. When you can't go left any more, keep going north.
- Phoenix Tail: You'll find the Phoenix Tail in one of the northern dead ends along here, and a Talisman of Luck in another further west.
- Talisman of Luck: the north-west most deadend along this path.
Once you have those two items, go all the way right/east, until you can't go any further in that direction, then go north. Take the last left before the dead end, then go north..
- Amy: In the northern dead end, before taking a right for the exit.
Notre Dame
- Soul Benediction: near the entrance to the junk shop, south of the save point.
- Fuse: From junk shop owner.
Le Havre
Camille Pissarro's painting of Le Havre harbour, 1903. |
- Seal of Force: left corner, near Gerard.
- Pure Leaf: side of house, down steps from Gerard.
- Ring Soul: most south-eastern corner of Le Havre.
- Thera Seed: chest north of Ring Soul.
- Lottery 16: automatic.
- Wool Coat: treasure chest in alleyway.
- Tent: left of treasure chest, end of alleyway.
- Hit Area Expand: Mayor's front garden, right side.
- Strike Expand: shed in Mayor's garden, left side.
- Star Brooch: shed in Mayor's garden, chest.
- Lottery Ticket: near head of bear rug, Mayor's house.
- Thera Leaf: top of stairs under portrait, Mayor's house.
- Mana Leaf: Behind the bar in the store.
Le Havre today - it was heavily rebuilt after the war. |
Wine Cellar
- Seal of Wisdom: from the entrance, go forward hugging the left wall. The Seal of Wisdom is in a chest in the first big room full of junk.
- Bhodi Bracelet: go through the big room full of junk. It's in the second room of junk.
Keep hugging the left wall, until you come to another room of junk.
- Thera Seed: first room of junk.
- Silver Bracelet: second room of junk.
Keep hugging the left wall until you come to a save point. Turn around, and go back into the tunnels. Go right, round the corner, and right again (you're still hugging the left wall!).
- Mana Seed: first room of junk.
- Lottery Ticket: second room of junk.
Go back to the save point. After hitting all the switches, go through the door under the stairs.
- Pure Seed: first room of junk.
- Raum: second room of junk.
After the boss battle:
- Mr. Chef: beat Lucky Chest's minigame in room where Bhodi Bracelet was.
- Wolf Bout 2: Where you fought the boss (hint: pocket watch).
Le Havre
- Solomon's Key: in shop, after wine cellar. You can complete the first area immediately.
Port of Southampton
Southampton Wall Today |
- Mr. Detective: chest upstairs in pub.
- Lottery Ticket: northeast corner of main square.
- Lottery 15: northeast corner of main square.
- Leonardo's Bear: top of stairs, to the right.
- Nibelung Scene 4: man in square.
- Strike Expand: statue, main square.
- Dried Straw: top of wall, from Straw Merchant. Start of Straw Millionaire sidequest.
- Seal of Aura: chest near wrestling ring.
- Locker: near wrestling ring.
- Fight Great Gama in Wrestling Ring (hint: Leonardo's Bear).
Part 2
Subscribe to:
Posts (Atom)