It's hard for Bunny, as a family-oriented sim, to deal with the fact that the only family she has with her are all dead.
She likes the fact that Sequoyah understands. All his family are dead too. She never has to pretend with him. She doesn't have to be happier or friendlier than she really feels, she can just...be.
So what happens next is pretty inevitable.
Sequoyah becomes a ghost hunter because, tbh, I found it funny. He's pretty good at it. It helps that he can walk through walls, and, I like to think, he can empathise with the ghosts and help them understand that they need to move on.
Sequoyah doesn't have the family-oriented trait, but he likes the idea of having a baby. Neither Bunny or Sequoyah believe that that's possible, which is one of the things that's causing Bunny to hold back on their relationship.
A few days after Bunny and Sequoyah have begun interacting romantically, Bunny has a riding accident. Kismet stumble on the pyrotechnique jump, then throws her to the ground, which is lucky, because she's on fire.
Bunny has no lasting injuries, but remember that Sequoyah burned to death. Seeing Bunny run past him on fire makes him realise how strong his feelings for her are.
Later that day, Bunny realises that she's pregnant, so it's really lucky that this game doesn't allow for harm to come to foetuses. Since she's a celebrity, she's constantly followed by paparazzi. I'm pretty sure having a child with a ghost counts as a scandal, so we'll see how that works out. Sequoyah is also a celebrity, due to his relationship with Bunny, but he's only had one photo taken of him so far.
At home, Bunny tells Sequoyah about the baby. He's pretty happy about it.
Bunny said yes! She's still not sure about being in love with a ghost - what happens when she grows old? What will people say? - but one of her biggest fears was not being able to have children, so that's no longer an issue.
At some point in this session, I realised that Bunny only had four character traits, so I gave her 'loner' as well. I think it suits her. She's good and friendly, but still tends to keep people at arm's length.
Here's an update on the Legacy Challenge. According to the two sources, I'm using, these are the Rabbit's goals;
Now, Bunny isn't particularly artistic. She does like to be surrounded by family - hence the ghosts - and her new friends - hence the dinner parties. This trait is holding her back - she can't move on with her life when she holds on to her family's past too tightly. She's a good friend, kind, and amiable, but she's also reserved and cautious - she has lots of friends, but very few that she's really close to. She has the good and family orientated traits, and Sequoyah is her first romantic relationship. That only leaves the five kids to achieve.
The next generation will be the Dragon, my own sign. These are the traits he will need to have. (I never formally decided on alternating genders in each generation, but it does seem to be going that way).
I plan to (mostly) randomise the traits of Sequoyah and Bunny's children, so I don't know yet which one will be the dragon. I really want to try out the architect career, and I need a portrait of Bunny, so their eldest child will be artistic. Although, that said, she doesn't have to be - she can just like art and get good at through only working hard, and not having natural talent. She will be the grandchild of two artists though.
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