This guide is for the Steam edition of Princess Maker 2: Refine. I have not tested this guide for other versions. I assume you are familiar with gameplay.
Endings
In this playthrough, we're going for all of the endings which require a balanced reputation, that is your Fighter, Magic, Social, and Housework reputations must all be within 50 points of one another. This includes 8 endings with special titles and another 17 endings based on which job she's successfully worked at the most. We're also trying to obtain two special marriage endings; marrying the Prince and marrying her own Father. Marrying the Prince earns the Princess Maker achievement.
The endings and the Steam achievements linked to them are as follows;
Special Endings
- Queen: Hail to the Queen, baby
- Prime Minister: Ms Chancellor
- Arch-Bishop: From her mouth to the King's ears
- Academic Doctor: Ph.D
- Minister: Ministry of Religion
- Judge: Here Comes the Judge
- Nun: Religious Sister
- College Graduate: I've got the Bachelor's Degree
Job Endings
- Maid: The Night Watcher
- Court Lady: What can I do for you my lord?
- I think whoever named these titles didn't understand the ending or was going off a different translation.
- Farmer
- Part-time: Plowing through the field
- Full-time: Harvester
- Innkeeper
- Part-time: We have vacant rooms
- Full-time: That will be 100g per night
- Chef
- Part-time: I can cook noodles
- Full-time: Culinary Artist
- Lumberjack
- Part-time: Difference between a tree and a branch
- Full-time: Chopper
- Hairdresser
- Part-time: Let me wash your hair
- Full-time: What style would you like?
- Plasterer
- Part-time: Ten-Hut!
- Full-time: Build the wall
- Hunter
- Part-time: Chase the Rabbit
- Full-time: Hunt, or be Hunted
- Gravekeeper
- Part-time: Difference between a tree and a branch
- Full-time: Chopper
- Bar
- Part-time: Difference between a tree and a branch
- Full-time: Chopper
- Illegal Bar
- Part-time: Let me wash your hair
- Full-time: What style would you like?
- Babysitting
- Part-time: Ten-Hut!
- Full-time: Build the wall
- Cabaret
- Part-time: Chase the Rabbit
- Full-time: Hunt, or be Hunted
- Tutor
- Part-time: Difference between a tree and a branch
- Full-time: Chopper
- Church
- Part-time: Difference between a tree and a branch
- Full-time: Chopper
Stats Required
| Queen | Prime Minister | Arch-Bishop | Ph.D | Minister | Judge | Nun | College Graduate | |
|---|---|---|---|---|---|---|---|---|
| Elegance | 800+ | Max 800 | ||||||
| Faith | 500+ | 100+ | ||||||
| Morality | 250+ | |||||||
| Intelligence | Max 300 | 300+ | 100+ | 100+ | 100+ | 100+ | ||
| Highest Reputation | 421+ | 421+ | 380-420 | 380-420 | 380-420 | 320-380 | 320-380 | 311+ |
| Determining Factor | Morality > Intelligence and Faith | Faith > Intelligence and Morality | Intelligence and Faith over Morality. Social Rep is highest |
For many of these endings, we can first distinguish them by reputation level.
Over 421, we can distinguish between Queen and Prime Minister by flipping Elegance above or below 800. Elegance is easy to raise by buying teacups, but there is an inventory limit so we can't rely on that for the entire 800.
In the 380-421 range, we can distinguish Ph.D by raising our intelligence with books. Arch-Bishop and Minister are trickier, but we can raise Morality in our last month by working at the church or raise Faith with Theology lessons. In fact, getting Minister was the trickiest one for me, as you'll see below.
In the 380-320 range, we can flip between Judge and Nun by making either Morality or Faith our highest stat out of Morality, Faith, and Intelligence. We can raise Morality by 100 points in one turn by defeating the War God with Mars as her guardian. Alternatively, we could keep Morality high and raise Faith with theology classes. College Graduate can also fit within this range, since there isn't an upper limit, so we can get that one by raising her Intelligence by buying books. We won't accidentally trigger the Ph.D ending because her reputation will be below 380.
All of this requires raising and lowering reputations while also keeping them within 50 points of one another. At the highest, one reputation needs to be at or over 421, so the lowest must be at or over 371. The highest rep should not be Housework for two reasons. Firstly, having Housework highest risks triggering the bride ending. Secondly, we can't lower Housework easily. The Social rep can be lowered by speaking to the Clown or selling a Royal Sword, while the Magic and Fighter reps can easily be dropped by triggering and refusing random challenges. You just need to enter and exit town a few times.
The other limitation arises because we're also trying to get the job endings in this playthrough. Those endings are triggered at reputation levels around 211, so we don't need to worry about the other endings getting in the way. It's not difficult to lower those reputations either. Getting arrested for banditry will do it. The tricky part is, those endings are triggered based on working successfully at various jobs, so we have a limit on how much she can work. We want to be close to that limit so we don't need to play through months and months for each ending, but we don't want to go over it, especially since the Maid and Court Lady endings are triggered by not having worked successfully at any job to trigger its ending. Because of all this, I haven't bothered trying to get the best epilogue for the 8 special endings.
Endings
Mar-1218
Feb-1218
July-1217
Low-Rep Feb-1218
Low-rep-Nov-1217
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