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Saturday, 7 April 2012

Final Fantasy IX - Quina's Blue Magic


AbilityMP CostEffectWho and Where
1000 Needles8Always does 1000 damage, regardless of armour.Cactuar (Donna Plains)
Angel's Snack4All party members use a remedy (taken from your inventory).

Ironite (Burmecia, Mist Continent)
Epitaph (Oeilvert)
Behemoth (Treno, Memoria)
Mistodon (Iifa Tree)
Aqua Breath14Does damage equivalent to 25% of opponents max HP. 

Axolotl (Qu's Marsh)
Clipper (Qu's Marsh)
Auto-Life14Character is revived once upon KO.

Carrion Worm (Cleyra)
Cerberus (Ipsen's Castle)
Gimme Cat (Salvage Archipelago)
Bad Breath16Target is afflicted by confuse, darkness, poison, slow, and mini.

Anemone (Qu's Marsh)
Malboro (Pandemonium)
Doom12Target is afflicted with doom.

Ash (Memoria)
Earth Shake20

Inflicts earth damage on opponents.

Adamantoise (Forgotten Continent)
Earth Guardian (Earth Shrine)
Frog Drop

10Overcomes any defence to inflict damage of (Quina's Level)*(Frog's Caught).  To maximise frog-catching, try to always leave a male, female, and, if possible, a golden frog in the pond, so it repopulates faster.




Gigan Toad (Qu's Marsh)
Frost18Inflicts freeze status on target.

Kraken (Crystal World)
Chimera (Memoria)
Goblin Punch4Non-elemental attack.

Goblin (Mist Continent)
Goblin Mage (Donna Plains, Lucid Plains)
Limit Glove10Inflicts 9999 damage when Quina's is at 1HP.  To learn this early, take Quina up through Lindblum as soon as you get him/her, and out onto the Lindblum Plateau.

Blazer Beetle (Mist Continent)

Axe Beak
Catoblepas (Treno, Forgotten Continent)
Jabberwock (Forgotten Continent)
Mandragora (Bentini Heights)
LV3 def-less

12Lowers defence if target's level is a multiple of 3.Carve Spider (Nolrich Heights, Bentini Heights)
Lamia (Gizamaluke's Grotto)
Grand  Dragon (Popos Heights)
Lizard Man (Daines-Horse Basin)
LV4 Holy22Deals holy damage to enemies whose levels are multiples of 4.Feather Circle (Fossil Roo, Esto Gaza)
Amdusias (Treno, Pandemonium)
LV5 Death20Instant death to enemies whose levels are multiples of 5.Dracozombie (Iifa Tree)
Lich (Crystal World)
Magic Hammer2Randomly reduces targets MP.

Magic Vice (Burmecia)
Matra Magic8Reduces target's HP to 1.  Use on Quina, in conjunction with Limit Glove, for easy early damage.

Draonfly (Cleyra, Gargan Roo)
Armstrong (Forgotten Continent)
Land Worm (Kiera Desert)
Mighty Guard64Casts shell and protect on all party members.

Ant Lion (Kiera Desert)
Gigan Octopus (Beach of Lost Continent)
Gargoyle (Ipsen's Castle)
Mustard Bomb10Inflicts heat status on enemy.

Grenade (Gulug Volcano)
Malaris (Crystal World)
Night14Casts sleep on everyone (your party included).

Abomination (Fossil Roo)
Grimlock (Desert Palace)
Pumpkin Head12Does damage equivalent to that suffered by Quina so far.


Basilisk (Burmecia)
Bandersnatch (Alexandria, Mist Continent)
Hedgehog Pie (Eunoras Plain)
Ladybird (Eunoras Plains)
Roulette18KOs a random participant (your own party included).

Ghost (Dali, Bentini Heights)
Hecteyes (Terra, Outer Continent)
Twister22Inflicts wind damage on enemies.

Abadon (Pandemonium, Terra)
Vanish

8Makes a character invisible (cannot be targeted).

Hornet (Gizamaluke's Grotto)
Gnoll (Condie Petie Mountain Path)
Drakan (Desert Palace)
White Wind14Restores the equivalent of 1/3 of Quina's maximum HP to all party members.

Griffin (Fossil Roo, Donna Plains)
Garuda (Popos Heights, Oeilvert, Lost Continent)

Monday, 2 April 2012

Final Fantasy - Bestiary


Monster Location
GoblinAround Cornelia
Goblin GuardNear Temple of Chaos
WolfAround Cornelia
Crazy HorseAround Cornelia
SkeletonIn and around Temple of Chaos
Black WidowTemple of Chaos
Gigas WormNear Matoya's Cave

Warg WolfNear Matoya's Cave
WerewolfNear Elfheim

ZombieTemple of Chaos
GhoulTemple of Chaos
GarlandTemple of Chaos

CobraNear Matoya's Cave, in Terra Cavern

OgreNear Pravoka and Elfheim

Ogre ChieftainNear Marsh Cave

LizardNear Matoya's Cave, in Terra Cavern

PiratePravoca

SahaginCircle Sea
Sahagin ChiefCircle Sea
PrivateerCircle Sea

SharkCircle Sea
GogglerCircle Sea

TarantulaNear Marsh Cave

GhastNear Marsh Cave

ScorpionMarsh Cave

ShadowMarsh Cave
Green SlimeMarsh Cave
CrawlerMarsh Cave


Gray OozeMarsh Cave
GargoyleMarsh Cave

BloodbonesMarsh Cave

PiscodemonMarsh Cave

AstosWestern Keep
MummyWestern Keep

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AnacondaTerra Cavern

HyenadonNear Terra Cavern

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MinotaurTerra Cavern
Hill GigasTerra Cavern
GnomaTerra Cavern
TrollTerra Cavern
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Sigh

I really wanted to play Final Fantasy VII today, but it just won't work on my PS2.  I gather that this may be due to the PS2's weak laser, which may not be able to see through psx discs anymore.  I'm buying an old psx, to see if my games will play on that.

Anyway, for now, I'm playing the first Final Fantasy, just for funsies.  Might play through the series in order, if I don't lose interest first.

Wednesday, 27 April 2011

Rebuild - Buildings

Rebuild is a free online flashgame by Twin Towers. You command a group of survivors, and need to reclaim the city from zombies. Each building you recapture can be used in some way, or turned into something else.

Edit: I recently received an email telling me the game is no longer available at the above link, but it is available here.  It does require flash, so I'm not sure how long it will remain playable.

8-12 Mart - can become a bar or a laboratory.
All-Mart Store - gives 25 extra defence, once defences are built.
Apartment Building - gives room for fourteen survivors. Can become a school.
Bar - Adds 5% happiness. Can become a laboratory.
Big Farm - gives 12 food per turn.
Church - adds 5% happiness, as long as you hold the building. Can become a hospital
City Hall - required for the constitution ending.
Evil Graveyard - required for the close the evil portal ending.
Farms - produce 6 food per turn. Can be turned into suburbs.
Graveyard - absolutely pointless.
Hospital - Prevents death from illness in the settlement. Can be turned into a church. Only one required.
Laboratory - used for scientific discoveries. You need three to get the Cure ending. Can become a church.
Mall - adds 25 defence, once defences are added.
McNoodles - can become a church or a hospital.
Motel - can become an apartment or a school.
Office - can be turned into a school or an apartment building.
Park - can be turned into a farm.
Parking Lot - can become suburbs or a farm.
Police Station - adds 25 defence. Can be used to set who's guarding the fort each day.
Rubble - can become suburbs or a farm.
School - Can train three people in a new career as a builder, leader, scientist or soldier. Can be turned into an apartment building.
Suburbs - can house 9 people. Can be turned into suburbs.
Trailer Park - can become a farm.
Warehouse - can be turned into a church or hospital.
XXor Gas - can be replaced with a bar or a laboratory.

(I wrote this to remind me of what to aim for).

Monday, 25 April 2011

Levelling in .hack//infection

I had a lot of trouble with Delta Boundless Corrupted Fortwalls - mostly, that one attack from the monster at the end. So I went and completed Delta Greedy Haunted Touchstone with Mistral and Blackrose first. It really helped. Stock up on Health Drinks (I brought 50, but more would have been nice!), and resurrects (I gave 10 to everyone in my party, just in case). Use Fairy's Orbs on the field first, then clear it; there aren't too many monsters. That should give you the strength to get through the dungeon. Between battles, make the most of healing magic, and staying still to recover mp (in battle, use items).

In battles, command your party to use 'magic'. That'll get Mistral in on the attacks too (and she's really helpful). Spam Tiger Claws, or whatever you've got. Avoid data draining unless desperate, as it defeats the purpose a bit.

Right after clearing Theta Quiet Eternal White Devil, I headed to Theta Greedy Haunted Touchstone, which is level 28, and has relatively few portals outside (about four).  I took Mistral and Natsume, and a ton of healing items.  This time, I did Data Drain, to get a Jinsaran from the Metal Goblins for Mia, a Million$ Spear from the Cursed Blades for Gardenia, Jester's Wands from Wood Stock for Mistral and Elk, Shikisokuzeku from Goil Menhir for Black Rose and Sanjuro, and Axe Bomber from Red Scissors and Great Hill from Mantis for Piros.  The Mantis are weak against fire, so spam fire spells on them.

You'll probably still need weapons after this.  If you're hunting for a few, just randomise a few words until you get a combination that gives you a level of around 28 and there will probably be something there.  You can also consult this list, although some of the keywords suggested aren't available until quite late in the game.

Sunday, 24 April 2011

Equipment in .Hack//Infection

The best equipment you can get in the game is as follows. I personally like to equip all my team-mates with their best weapons early on. Armour is a lot more difficult, as most items aren't available by data-draining, and so you need to rely on them randomly showing up at a Gott statue, which I've found not to be practical so I usually don't bother.

Head

Light: Thunder Torque. Trade from Tim.
Medium: Lightening Cap.
Heavy: Ceramic Helm (second best is the Stormlord Helm).

Body

Light: Thundercloak. Trade from Micino and Benkei.
Medium: Quakebeast Fur
Heavy: Thunder Armour. Occasionally received from Gott statue.

Hand

Light: Storm Bracer. Trade from Teria, or DD Wood Stock (non-rare).
Medium: Thunder Gloves. Trade from Benoit.
Heavy: Hands of Storm. Trade from Teria.

Foot

Light: Thunder Anklet. Trade from Benoit.
Medium: Ranger's Boots.
Heavy: Electric Guard. From Mantis, or DD Red Scissors (non-rare).

The best weapons are as follows;

Twin Blade (Kite, Natsume): Hyakkidouran (DD Parasite Dragon, only one available), Bom-ba-ye (DD Mu Guardian).

WaveMaster (Elk, Mistral): Dark History (DD Pheonix Queen), Jester's Wand (DD Woodstock).

Heavy Blade (Blackrose, Sanjuro): Shikisokuzeku (DD Goil Menhir), Sakabatou (DD Hell Hound).

Heavy Axe (Piros): Axe Bomber (DD Red Scissors), Great Hill (DD Mantis).

Blademaster (Mia): Phoenix Wing (DD Mystery Rock), Jinsaran (DD Metal Goblin).

Long Arm: Scarlet Autumn (DD Tetra Armour), Million$ Spear (DD Cursed Blades)

.hack// - Spring of Myst

Affects of weather on springs;

Weather                      Weapon             Armor
-------                     --------           -------
Day                            +2                -1
Sunset                         +1                +1
Night                          +1                +1
Cloudy                         +2                -1
Rain/Snow/Thunder              -1                +2

I found this info in this FAQ. It was contributed by Neo987. You should take a look, it has lots of good stuff.

Disasteriffic!

My PS2 - which, admittedly, is about eight years old now - has stopped playing PSX games. This is extremely irritating.

So, I'll be playing .hack// instead.

Wednesday, 23 February 2011

Final Fantasy: Crystal Chronicles - Gotta Catch 'em All, pt3


Artefact Effect
Shuriken Strength +1
ManeaterStrength +1
Double AxeStrength +1
AshuraStrength +1
Kaiser Knuckles Strength +1

FlametongueStrength +2

Ice BrandStrength +2
Loaded DiceStrength +2

Ogrekiller Strength +2

EngetsurinStrength +2

Sasuke Blade---

------
Masquerade---

Murasame---

--- ---
------
--- ---
Power Wrist---

Green Beret Strength +1
Fang Charm---

Twisted Headband Magic +1
Heavy Armband---

Giant's Glove ---

Dragon WhiskerMagic +1
Mage Masher Magic +1
Rune StaffMagic +1

Book of Light Magic +1

Sages StaffMagic +3
Wonder Wand Magic +3

Rune BellMagic +3

Mage's Staff---

Noah's Lute---

--- ---
Ultima Tome---

Silver Bracer Magic +1
Cat's BellMagic +1
Faerie Ring Magic +1

Winged CapMagic +1

Candy Ring ---

KrisMagic +3
Red Slippers ---

Dark MatterMagic +5

Gold Hairpin---
--- ---
------
Main Gauche Defence +2

Chicken Knife

---

Save the Queen---
DrillDefence +1


Buckler Defence +1
Silver SpectaclesDefence +1
Sparkling Bracer Defence +1
Black HoodDefence +2

Arai Helm Defence +2
Elven Mantle---

Wonder Bangle---

------
--- ---
Rat's Tail---
Teddy Bear ---
Moogle PocketCommand Slot

Chocobo Pocket Command Slot


Gobbie Pocket---


Ultimate Pocket---

Fire Ring---

Blizzard Ring Casts Blizzard
Thunder Ring


Cure Ring ---

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Earth PendantExtra Heart
Moon PendantExtra Heart

Star Pendant ---

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Total Bonuses


Stat
Gain
Strength16
Defence10
Magic26

Yes, it's that time of year again, when I have another go at collecting every artefact in the game.  The above tables will be filled in as I go through this playthrough. I make no guarantees as to sticking with it.

I've gone back to my little Clavat now - Theia, the long-haired alchemist's daughter.

Monday, 6 December 2010

Winning Your First Blitzball Match

...because it's a matter of pride, dammit.

In Final Fantasy X, it is possible to win your first match against the Luca Goers.  This is the easiest way I've found to do it, that least relies on luck.  Of course, if you do get lucky, you may want to take that goal shot.

The general point of this method is to keep the score nil-nil for as long as possible, and use the Jecht Shot to score. 

The first thing you need to do is get the Jecht Shot on the S.S. Winno. If I recall correctly, you need to attempt this as part of the storyline, so just save first, and make sure you get it. It's not too tricky.

Now, for the actual match. During the first half, don't try to score.  Get the ball, and keep it on your own side (hit triangle while in possession of the ball, and change your movement to manual). Your goals here are to keep the score nil-nil, and level Tidus up to three, so he can use techs in the second half.  Keep Tidus way back by your own goal, and have him pass to the defenders to gain exp.  You'll get three for each successful pass.  You only need one or two, since he starts with some exp.

At half-time, equip Tidus with the Jecht Shot. You have three minutes before Tidus leaves, and your only goal is to have Tidus score, just once.  You can take out two defenders with the Jecht shot, so it's a lot easier.  Whatever you're doing at the three minute mark will be interrupted, so get your shots in early.

For the last two minutes, see how it's going.  If you've got a big lead, have fun with it, if not, play defensively.

A fair amount of this first match depends on luck.  If you get unlucky, it's easy to lose, but with a few lucky breaks like I had on my last match, you can get the score to 4-2 before Tidus leaves.  Like I did.  Ha!  Bite me, Bickson.  And then I had Wakka score, just because.

Saturday, 4 December 2010

Updates

I'm giving up on the fishing in Breath of Fire III. It's seriously affecting my enjoyment of the game, to the point where I've spent the last few weeks playing other things instead. I haven't started any other big RPGs, but I've played bits of various platformers, and spent an happy hour or so killing random things on my Star Ocean III save file.

I've got a very respectable amount of fishing points, easily enough to get every reward in the game, except for that final damn title. So, I'm just going to go ahead and try to finish the game now.

Friday, 26 November 2010

Updates

I'm still trying to max out my fishing scores in Breath of Fire III, and get the Gold Eggs to drop the Divine Helm. I'm only intending to get one, which I will then have the faeries copy, so both Rei and Garr get one, without me having to fight another few hundred of those damn Egg Gangs.

This is very long and boring work so I've been dabbling in other games inbetween times. This is so not cheating. I made the rules, after all.

I played my old save file of Star Ocean: 'Til the End of Time a bit, mostly just to run around and have Maria shoot things. I played through some of Breath of Fire: Dragon Quarter, again, mostly to run around and shoot things (okay, stab, I didn't get Lin yet). I finished the white chamber, which is freeware released by Studio Trophis (and rather fun). And I'm playing through the RPG mode of Ehrgeiz, which I may post up some basic tips for later. My main tip is, level grind. I find money and items hard to come by, and doing that means having more items to sell/save for later, and less need to use them on new enemies. I'm also making a rough exp chart, which I may post up.

Oh, and I played some Spyro.

Thursday, 4 November 2010

Breath of Fire III - Ultimate Equipment Shopping List

A list of all the equipment you need to collect in order to fully equip all your characters in Breath of Fire III. There are individual lists, linked below, but this is here to make things a bit easier.


Weapons

  • GooKing Sword for Ryu - Stolen from GooKings in Myria Station.
  • Ouroboros for Nina - Bought from the Faerie Village's Ability Weapon shop for 22,000 zenny.
  • Atomic Bomb for Momo - Bought in Caer Xhan for 16,000 zenny.
  • Dragonfang for Peco - Dropped by Reddrakes and Icedrakes in Myria Station Laboratory.
  • Beast Spear for Garr - Examine Guardian Geist's ashes immediately after the battle.
  • Holy Avenger for Rei - Dropped by Archmages in the Container Yard.

Armour

  • Life Armour for Ryu and Rei - You can find one suit in the Desert of Death, and you can buy more from the Manillo at the Lost Shore, near Kombinat.  You'll need one Whale, one Spearfish, and three Barandy.
  • Diana's Dress for Nina - Dropped by Revenants in Myria Station.
  • Mist Armour for Momo - Dropped by Mistmen in Myria Station.
  • AmberBPlate for Peco - Can be Bought in Parch in the Faerie Colonies Ability Weapon Shop.
  • Gideon's Garb for Garr - Dropped by Armour in Myria Station.

  • Aries Gloves for Ryu, Nina, Momo, Peco, and Rei - Stolen from Berserkers at the Container Yard.
  • Giant Shield for Garr - Found in Myria Station.

  • Dragon Helm for Ryu - Found in Myria Station after finding the Chimera.
  • Silver Tiara for Nina and Momo - Found in Eden.  You'll need to have the Faeries copy it if you want one each.
  • UV Glasses for Peco - Found in the Steel Grave.
  • Divine Helm for Garr and Rei - Dropped by Gold Eggs in the Factory and Wraiths in Myria Station.

Kids with Swords

I played my first RPG, Final Fantasy VIII, when I was around twelve or thirteen. Now I'm twenty-two.

The heroes of Final Fantasy VIII were all seventeen or eighteen, and it's been very odd growing past that age. At first, the characters seemed impossibly mature to me - now they seem very young and out of their depth. I wonder how the older characters will look, in later games, as I grow past them? I've past Cloud's age (21) now. I'm the same age as Aeris (22)(I insist on calling her Aeris. Bite me, it's my blog and my playthrough). I've passed Alice Elliot (21). Soon I'll catch up to Yuri Hyuga (24).

I played Final Fantasy X and X-2 between the ages of fifteen and nineteen. That is, I started off at Rikku's age (15) and grew up through to Yuna's (19) in X-2.

I defended Yuna strenuously when her new look was criticised. I suspect that all teenager girls go through a stage like that, when their clothes become sexier and more revealing, as they realise that they're becoming women and not girls. It's not a bad thing. It can be dangerous, if they are encouraged in the wrong ways or by the wrong people in their budding sexuality, but it doesn't mean that Yuna has essentially changed as a person - no more than any teenager does during those years.

If it helps, though, think about how the monsters' hit points are represented, numerically. The characters don't see that - that's there for the player, to make things easier. Is it not possible that the revealing outfits are there purely for the player, that the in-game characters don't see them that way? After all, while people comment on her new outfit, they don't mention that it's overly revealing.

Saturday, 30 October 2010

Completion Project Update

I spent a lot of time fishing in Breath of Fire III this morning, then cracked and played Ehrgeiz for a bit. What I like about Ehrgeiz is not the fighting so much as the mini-rpg. I like the dungeon trawl, and the systematic kind of exploration. That's what I like about the .hack// games and Breath of Fire: Dragon Quarter. It appeals to my analytical side.

I'm not playing Ehrgeiz properly, as such - I'm just playing around with it for funsies, and, so that when I do it play it properly, I have an idea of how to do it well.

Things I've learnt so far include the fact that it is quite easy to get out of your depth very quickly, and a pain to go after your characters, especially since your inventory is with the other one.  Each floor doesn't contain enough monsters to level both of your characters up as much as they need, so I'll probably have to spend some time level grinding on each one.  I'll probably alternate; get Koji to two, Clair to three, Koji to four, Clair to five, and so on.

Another issue with the game is the fact that your inventory is tiny, especially since it includes food, healing items, weapons and armour, and piles of coins that you need to drop off at the bank frequently.

Oh, and the dungeon is randomly generated each playthrough.

I still like it, though.

Thursday, 28 October 2010

UpaRupa

At one point in Breath of Fire II, your party is sent to catch an UpaRupa.


See?

'UpaRupa' or 'Wooper Looper' is the Japanese name for the Mexican creature, Axotlotl. They are adorably weird, and look oddly like how I imagine the link between humans and our last time as aquatic creatures.

Axolotl!

Axolotl also appear in Final Fantasy IX, in Qu's Marsh.


See?

Finally, the Pokemon Mudkip is also loosely based on the axolotl.

See?

Tuesday, 26 October 2010

Breath of Fire III, Part 14

Defeated the Elder, then did some level grinding. I set up two Copy Shops in the Faerie Colony, with three fairies each. I then set one up to copy an Ivory Dice, fought two battles, rinse, repeat. After they'd all been set up, they started churning out the dice at a rate of one every two battles (except for at a certain point, where it took four, instead of two). Doing it this way means you can ensure a higher success rate, by saving inbetween visits. Failure and Success aren't actually determined until you enter the Colony.

I apprenticed Garr to Hachio, and Peco to Ladon. They'll be done at levels 26 and 32, respectively.  Nina finished with Emitai, but I left her there for a while.

Okay, I've mastered every master.  Not bad.  I also did some fishing, and got Life Armours for both Rei and Ryu.  I'm trying to get maximum points for every fish, which is proving to be a long, tricky task.

Completion Project Update - New Games!

Yesterday, I bought a ton of second-hand playstation games. I did mention this in another post, I think. I got Croc: Legend of the Gobbos, Casper, Spyro, X-Men: Mutant Academy 2, and Harry Potter and the Philosopher's Stone.

A weird thing happened as I was paying. I asked if they had a copy of Ehrgeiz, and the person serving me told me that that game was "crap", and that it was called "energize" (he did confirm that it was the same game, since it had Final Fantasy VII cameos, so at least he knew which one I meant).

Dude. I didn't ask for your opinion, I asked if you had it. Keep a civil tongue in your head when you're working.

This is why I buy most of my games off Amazon.

If anyone's wondering, this was the Game store on New Street in Birmingham.

On a brighter note, for Casper, I intend to write a full, clear, walkthrough. It may not include everything, but it ought to get people to the end of that damn game. All the walkthrough's available are quite confusing, and the game's hard enough as it is.

Monday, 25 October 2010

Breath of Fire III, Part 13

I apprenticed Momo to Fahl, with the idea of apprenticing her to Deis later. Copied a few Ivory Dice in the Faerie Colony. I'll have Garr apprentice under Hachio once I've got the things working again. I also copied a Ring of Fire, and Nina finished with Yggdrasil and moved to Emitai while I was getting those dice.  She'll be done at level 30.  Rei finished with Meryleep, so I stuck him with Fahl as well, again in preparation for Deis.

Once I was done with all of that, I picked up some Deep Divers from the Manillo nearby, then headed back to Steel Beach.

I had a bit of difficulty learning Tornado from the Insectors.  They wouldn't use it until they'd already used up all their AP on Typhoon.  I had Nina learn 'Transfer' (the handiest skill in Breath of Fire: Dragon Quarter, incidentally, though not quite as good here), and use that on them at that point, which worked.  Then all of my characters failed to learn it, and the stupid thing ran away.  But still, the theory is sound.  I also found that, when alone, if they don't run away immediately, they'll use the skill, but I wasn't watching it that time.  Finally learnt it in another battle.

Oh hey, there's another statue of Ladon in Dragnier.

I like the mural, and the clear continuity from the previous games.

Shopping and Completion Project Update

I bought some new games today. Well, new-old games. Croc, Spyro, X-Men: Mutant Academy 2, Casper, and Harry Potter and the Philosopher's Stone. All games I have fond (ish) memories of from my childhood, all for the playstation. I guess I'll have to make an updated Project List, and put it up at the side of my posts.

Last time I looked, they had Donald Duck: Quack Attack, which I seem to remember completing at the age of twelve or so.  I couldn't find it today, though.  I kind of want that and Ehrgeiz.

I want a DS too, for things like the Phoenix Wright games, Final Fantasy III, Time Hollow, and, maybe, Chrono Trigger.

Someday.