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Wednesday 19 June 2019

Sims 3: Zodiac Challenge - Chapter 4, The Rabbit


Bunny likes have housemates.  She's a good, friendly person, and she likes having people around.  She also likes that their main relationship is with one another, and she can just watch them being in love.



Bunny has also adopted two new horses!  The adult is Tallis and the foal is Kismet.



During most of Alice, Antoine, and Bunny's young adulthoods, I was just playing with ambitions.  Alice is a sculptor, Antoine is a private detective, and Bunny, of course, is a horsewoman.  The day before Bunny aged up into adulthood, Alice and Antoine got married.  Bunny was a bridesmaid!  My game went weirdly fuzzy at this point, but I like this picture because it shows their height difference.  Alice is tiny because she didn't get enough to eat.  Bunny's tall because she was, at least, well-fed, and also her grandfather, Silas, had the height slider set all the way up.


They had a destination wedding at the town civic centre, but I forgot to put an arch there so I had to have a private wedding, and they both changed into their winter clothes, and it just didn't look pretty, so now pictures.  Bunny did get to hang out with her friend, Honey Darnell, who is a celebrity, and so Bunny is now a level 1 celebrity too.  There are paparazzi that turn up at 2am.


Now that Bunny is alone in the house, the ghosts have come out.  They're all still here, even though the game only acknowledges her relationship with Avery, and not with her other ancestors.  Also, the photos they took at festivals and proms and things are blank, except for Bunny's.


Another reasons I'm lacking pictures - for instance, of Alice and Antoine's engagement - is because I spent 3 in-game days doing this.  Those are all graves.



Specifically, they are the graves of the Locklear family.  I used aging and pregnancy cheats to zoom them through their lives.  Most died of old age.  The twin brothers on that first image both drowned, and the brother and sister on the second image died in a fire.  A few of them starved to death, in a famine.  Yona Locklear, the last surviving member of this family, is Bunny's new housemate.  I did consider turning her ranch into a shared house - we don't even use the upstairs - but decided against it.  Also, I forgot to get any pictures of Bunny and Yona together.


This is the lack where Yona's 3x-Great Uncles drowned.  There's an old legend that the twin brothers were in love with the same woman.  She refused to choose between them, so they held a swimming contest.  They swam across the lake through the night.  At some point, in the dark, one brother slipped under the water, then the other, both refusing to give in.

(I pinched that legend from Christopher Pike).

After Yona died - of old age - Bunny took her remains back to her family graveyard.




While she's there, one ghost rises and speaks to her.  "Please, take me with you," he asks.  "I want to see more of the world.  Please."

Bunny picks up his remains and takes him to the science centre (she got an Oh My Ghost! opportunity).  They're able to give him something of a tangible form, and Bunny has another housemate!


This is Sequoyah Locklear.  He was 25 when he died; Bunny is now 30.  I just did a few calculations, and if we assume Yona was 70 when she died, and that her father and grandmother were both 25 when they had their children, and that Sequoyah is 7 years older than his younger sister, then he was born 127 years ago, 97 years before Bunny was born.  He died 102 years ago, 72 years before Bunny was born.

Another bit of maths I did is that, considering this is a Chinese Zodiac challenge, and each child is born with the sign of the year after their parent, then each child must have been born when the respective parent was 13, 25, 37, 49, or 61.  Yuriko, or Starlight herself, was getting on in years when she had Jake.  She was in her late adulthood, and she died when Jake was a young adult, so I'd say she was 37.  Haven was Jake's third child, and he was also in his late adulthood, so I'd say he was 49.  Haven had her children fairly young, and Avery was her eldest, so I'd say she was 25.  Avery had 11 children before Bunny and he was fairly into his late adulthood, but I'm torn between whether he was 37 or 49 when Bunny was born.  I'm going with 37, based on the fact that Jenna, Bunny's mother, had not become an elder when Bunny was a young adult.  Also, to be fair, he had his eldest child when he was 17 or 18


Bunny has a lot of friends, but, again, no close friends, apart from her horses.  Who would listen to her story, of seeing her mother murder her father, of growing up in a lonely house full of ghosts?  She told Alice some of it, because Alice had a similarly traumatic childhood (see Roburky's Alice and Kev), but Alice has been moving on.  Bunny has left her hometown, left her mother, left behind everyone she knows, but she brought her ghosts with her.



 Bunny's mourning Yona, and she's also having a bit of a midlife crisis (she's going to get a tattoo soon!).  Sequoyah comforts her and gives her a bit of a pep-talk.  He doesn't yet know all the details - this is his first day, and he's not yet met the other ghosts - but he can see that Bunny's sad and tries to comfort her.




Bunny likes him.  That's one of the reasons why she's sad.
 


Wednesday 12 June 2019

Sims 3: Zodiac Challenge - Chapter 4, The Rabbit


We're on a boat!  It's a custom world built by Potato Ballad Sims.  It's tiny, in one way, with only five lots, but they're all enormous.  I got Late Night because I wanted to have other, NPC sims living on the lots.  I also got Ambitions, so Bunny can be a horsewoman.  I worked out that, so far, I've spent £119.94 on the Sims 3, but I've also played for 232 hours, as of today, so that's around 52p per hour of entertainment.  Since I can read 100 pages in an hour, that's only a little more than a 99p Kindle book (the cheaper ones also tend to be the shorter ones), and dropping the more I play.


Alice has a job on the ship as a chef (I used custom rabbit hole rugs to place a diner, bookshop, spa, etc, on one of the lots).  My story is, she left Sunset Valley after her father died, and while this job doesn't pay much, it will take her somewhere new.  And it comes with a bed, shower, and meals.


Bunny, of course, is escaping from her mother.  She did bring the family graves with her, but the game now only acknowledges her relationship with Avery's ghost, and not her other ancestors.  




In the seven days they spend on the ship, Bunny spends most of her time partying, practicing ballet (she was forced to attend ballet club as a child), and enjoying the spa and cafe on the ship.  Her favourite food is sushi.




Alice is much poorer, so she spends most of her time after work watching TV in her room.  She and Bunny are close to one another, though Bunny's suite is much nicer.


One night, Bunny and Alice end up at the same bar and start jamming on their guitars together (since this is a holiday, I decided to fulfil as many wishes as possible, and they both wanted to learn how to play).


Halfway through the week, Bunny throws a pool party.




 Halfway through, she spots Alice talking to a guy she has a crush on, Antoine Crews, and goes over to convince him to kiss Alice.  I like her little "I got you, girl" face.  I made two groups of 8 random sims and put them into two of the lots, and he's one of them.  I like him because he wants to be a private detective, and I wanted to play with that career.  On that note, when I got Alice, I aged her down to a teenager then back up, so she'd be the same age as Bunny, i.e., on her first day of young adulthood rather than the last.  She got the 'savvy sculptor' trait, and I'd forgotten to check what it was before so I couldn't change it back.  I've decided to go with it.  Homeless-teen-grows-up-to-be-amazing-artist isn't a totally novel storyline, and it's another fun career to play with.



 On the last day, Alice and Antoine agree to move in together, and Bunny insists that they both move in with her when they arrive at Appaloosa Plains.  She needs a big house to raise horses in, and it might as well not be empty.  They can pay rent until they figure out what they want to do.  I'm not sure what Antoine's backstory is yet, but presumably it's something that lead him to become a private detective and to uproot his life.



And here's Bunny's ranch, on their first day in Appaloosa Plains.  Alice's life goal is to have 5 kids, so I'll probably have her and Antoine move out before they get started on that, since I'll want to focus on Bunny.  For now though, Bunny has lodgers!

Monday 10 June 2019

Sims 3: Zodiac Challenge - Chapter 4, The Rabbit


Bunny's teenage years are a cycle of school, horse-racing, and sleeping.  On the weekends, she makes time for extra training.  She sold Spring, her first horse, which was heartbreaking, but she needed the money and she knows he can't come where she's going next.


Robin died, and his ghost appeared only to accuse Jenna of cheating.


She didn't like that, so she fought with him and then sold his ashes.  Seeing his ghost didn't tick off her lifetime wish.  Apparently, it's a glitch that came with the game's work around of allowing second marriages, by making ghosts fiances only.  I've read that you can work around it by making the ghost a member of your household and remarrying them, but I'm not doing that.

Without Robin as a calming influence on Jenna, Bunny scarcely bothers coming home, spending most of her time either training or horses or at her secret bunker.


 The few times she does come home, Jenna scolds her and demands to know what she's been up to, but Bunny doesn't tell.

Two days before Bunny's birthday, she sells Autumn.  Autumn goes for nearly as much as Spring, despite still having the 'ornery' trait.


Then Bunny goes to say goodbye to her great-aunt Libby.  Libby's become a widow and remarried, hence the change of house.



The night before her birthday, Bunny liquidises all her family's assets, by selling the stables and her bunker, and their shares in the hospital and diner, after collecting the funds.


Then she throws her Uncle's ghost potion on herself.


Jenna's been working in her (locked) office all this time, and didn't know Bunny was in the house.  Bunny floats up through the floor, accuses Jenna of being evil, talks about her father's murder, and tell's Jenna that Bunny is dead. 


Then she quickly floats off to the (also locked) guest room, to spend the night.


Jenna seeks some comfort from Avery's ghost.  

When Bunny becomes an adult, all of her father's property and wealth become hers.  I suspect Jenna had a plan to prevent this, perhaps by murdering Bunny like she did Avery, leaving Jenna the sole beneficiary.  Bunny suspected that too.


The next morning, after Jenna has left for work, Bunny strips the house.  She's taking the family urns, portraits, and photos.  She intends to leave Jenna with the house.


 Elsewhere, Alice (of Alice and Kev) is also waiting for something.




Bunny goes up to a shack in the woods.  She doesn't know why she's drawn here.  She has no idea that this is where her great-great-grandmother, the embodiment of Starlight, lived out her days.  Still, it's here she celebrates her birthday, with the stranger who lives here now.




 Back at home, Jenna is noticing the changes, but it's too late.




On the beach, Alice and Bunny wait for their future to arrive.