...because it's a matter of pride, dammit.
In Final Fantasy X, it is possible to win your first match against the Luca Goers. This is the easiest way I've found to do it, that least relies on luck. Of course, if you do get lucky, you may want to take that goal shot.
The general point of this method is to keep the score nil-nil for as long as possible, and use the Jecht Shot to score.
The first thing you need to do is get the Jecht Shot on the S.S. Winno. If I recall correctly, you need to attempt this as part of the storyline, so just save first, and make sure you get it. It's not too tricky.
Now, for the actual match. During the first half, don't try to score. Get the ball, and keep it on your own side (hit triangle while in possession of the ball, and change your movement to manual). Your goals here are to keep the score nil-nil, and level Tidus up to three, so he can use techs in the second half. Keep Tidus way back by your own goal, and have him pass to the defenders to gain exp. You'll get three for each successful pass. You only need one or two, since he starts with some exp.
At half-time, equip Tidus with the Jecht Shot. You have three minutes before Tidus leaves, and your only goal is to have Tidus score, just once. You can take out two defenders with the Jecht shot, so it's a lot easier. Whatever you're doing at the three minute mark will be interrupted, so get your shots in early.
For the last two minutes, see how it's going. If you've got a big lead, have fun with it, if not, play defensively.
A fair amount of this first match depends on luck. If you get unlucky, it's easy to lose, but with a few lucky breaks like I had on my last match, you can get the score to 4-2 before Tidus leaves. Like I did. Ha! Bite me, Bickson. And then I had Wakka score, just because.
In Final Fantasy X, it is possible to win your first match against the Luca Goers. This is the easiest way I've found to do it, that least relies on luck. Of course, if you do get lucky, you may want to take that goal shot.
The general point of this method is to keep the score nil-nil for as long as possible, and use the Jecht Shot to score.
The first thing you need to do is get the Jecht Shot on the S.S. Winno. If I recall correctly, you need to attempt this as part of the storyline, so just save first, and make sure you get it. It's not too tricky.
Now, for the actual match. During the first half, don't try to score. Get the ball, and keep it on your own side (hit triangle while in possession of the ball, and change your movement to manual). Your goals here are to keep the score nil-nil, and level Tidus up to three, so he can use techs in the second half. Keep Tidus way back by your own goal, and have him pass to the defenders to gain exp. You'll get three for each successful pass. You only need one or two, since he starts with some exp.
At half-time, equip Tidus with the Jecht Shot. You have three minutes before Tidus leaves, and your only goal is to have Tidus score, just once. You can take out two defenders with the Jecht shot, so it's a lot easier. Whatever you're doing at the three minute mark will be interrupted, so get your shots in early.
For the last two minutes, see how it's going. If you've got a big lead, have fun with it, if not, play defensively.
A fair amount of this first match depends on luck. If you get unlucky, it's easy to lose, but with a few lucky breaks like I had on my last match, you can get the score to 4-2 before Tidus leaves. Like I did. Ha! Bite me, Bickson. And then I had Wakka score, just because.
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